fail guide man.
here's a better one:
type /o
go to Sound
turn music off
turn sound all the way up
go to graphics
turn shadows to max
automatic guns:
when rounding a corner where someone is, run and jump and they have a hard time hitting your head; turn towards them after jumping and shoot.
medic:
medics run faster and prone faster, when using them, run and ninja roll (roll then jump) towards them, while shooting them doubletap C to prone
sniper:
when sniping long distances use the second scope, aim toward where you expect people to cross by, shoot off one bullet, and remember how far below center that bullet hit. if you have a hard time doing that, put a dash on your screen with sharpie. this is the new "center" of your scope at that distance. when you switch to quicks-cope you will have to compensate a bit.
when people roll, noscope just in front of them on a sniper for a headshot 80% of the time (aim about stomach-height)
SSG absolutely SUCKS with accuracy.... right?
wrong!
aim slightly above and to the left or right of head, shoot twice, headshot.
but why do that? it has only 10 shots as opposed to m24 with 5 and ur using 2 bullets each time.
exactly. stick with m24... but you will often get HS on the first shot and conserve bullet with ssg.
Assaulter:
aim at their sternem/neck/left shoulder or just above and left of their head. see "automatic guns".
engineer:
ENG's are medics without medic -- but they do seem to have more defense against bullets and are slightly more accurate with mp5 and k1. Eng's particularly own with dual scorpions. I personally don't use ENG's, however they aren't as bad as they seem when you get used to them
Heavy:
the default rockets you get with heavy often do NOT kill with one shot. Infact, the same goes for stinger. if you aren't PX or cant get a minigun or better rockets, then your best bet is to not use heavy unlss up against vehicles.
don't get me wrong, the rockets CAN kill with one hit.. here's how to do it:
aim at the wall behind them. hit the wall at about hea****eight. the blast from the rocket will push them down, not out, and the damage adds up against their head for the duration of the blast. (miliseconds, but the longer you are close to the blast the more damage you take)
most people shoot at the feet, unless you hit directly under them, or they fly into a NEAR BY wall or cieling, this wont kill them.
CREDITS:
everything: Rechocto -- just now.