If you don't what OD is, it defines how difficult is for you to get a good accuracy. Mods also affect OD, for example DT is a multiplier of 2/3 (x 0,666) for all timings (except in osu!mania) and adds 0,33 ms to all OD values after calculation, while HT is a multiplier of 4/3 (x 1,333) for all timings (except in osu!mania) and adds 0,66 ms to all OD values after calculation, things that explain why is harder to keep a your unstable rate low with double time.

Now I wonder if there is a way to remove the penalty of the DT so that I can play the map like if I'm playing no mod (so keeping the bpm increased but without the hit window to be 33% shorter). Is there a cheat that does this or a way to find the OD address of my map with cheat engine? Thanks in advance.