Simple Cpp no flash

bool enabled = false;

Code:
 DWORD localplayer = ReadMemory<DWORD>(client + m_dwLocalPlayer);
		if (enabled)
		{
			if (ReadMemory<float>(localplayer + m_flFlashMaxAlpha) > 0.0f)
			{
				WriteMemory<float>(localplayer + m_flFlashMaxAlpha, 0.0f);
			}
		}
		else if (ReadMemory<float>(localplayer + m_flFlashMaxAlpha) == 0.0f)
		{
			WriteMemory<float>(localplayer + m_flFlashMaxAlpha, 1.0f);
		}
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ps. add a sleep timer (not larger than 20 otherwise it won't pick up the flashbang)