This is a program i made for mouse pull down
It is based off Flux's siege script which was made specifically for logitech mice
Use config file to edit settings to your liking
[option]
firstStart = n/a
pull_Str = affects all recoil modes (default is 2)
mode_delay# = lower the value, faster it pulls down (edit this instead of pull_str to fine tune each mode)
[keybind]
incrementMode = increase mode +1 (default key is mouse forward)
decrementMode = decrease mode -1 (default key is mouse back)
toggleRecoil = toggle on/off (default is middle mouse button)
manual_Mode# = auto switch to mode# instead of cycling through each (no key set)
LMB = default 1 (may vary depending your mouse)
RMB = default 2 (may vary depending your mouse)
Use built-in keybind mapper if you want to bind certain hotkeys to your own preferred keys
or search virtual-key codes
So...Does this modify the game or is it just a pull-down-mouse-recoil controller?
files
do you have macro files for bloody mouse ?
Detected?
Has this been detected?
it will get detected, everything like that gets detetced at some point
???
I think you need to make a small video about how to we get this thing working.
Originally Posted by ghunlek
I think you need to make a small video about how to we get this thing working.
Recoil is way too high, you should give source code so we can modify it completely as it's using user.dll rather than kernel.dll it should be good if you can do that.
I understand that its a pull down macro but why not just code the patterns for each op and throw it into a menu like doki v4?