local LightingModeChanged = false hook.Add( "PreRender", "fullbright", function() render.SetLightingMode( 1 ) LightingModeChanged = true end ) local function EndOfLightingMod() if LightingModeChanged then render.SetLightingMode( 0 ) LightingModeChanged = false end end hook.Add( "PostRender", "fullbright", EndOfLightingMod ) hook.Add( "PreDrawHUD", "fullbright", EndOfLightingMod )