SuperJump TUT

Posts 16–23 of 23 · Page 2 of 2
Quote Originally Posted by tintilla View Post
he gives an error about the: getkeypress (sub function not defined) wtf must i do?!?!?!

thx

plz email answer to bramwonnink@msn.com
Add this to the top of your module

Code:
Public Declare Function GetKeyPress Lib "user32" Alias "GetAsyncKeyState" (ByVal key As Long) As Integer
and to the person that said that readalong isnt working then add this to your module anywhere
Code:
Public Function ReadALong(gamewindowtext As String, address As Long, valbuffer As Long)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 4, 0&
CloseHandle hProcess
End Function
Sweet it heaps fun!
SUPERJUMP
What u all have say is not try it can not with fload thats give a error.
Nothing of this is working ""WHAT IS WRONG"" can u say it.
Got 4 buttons and 2 textbox with the number 1000.

ERROR FLOAD CAN'T OR SUB

Private Sub Command1_Click()
Dim shotgun As Long
Dim shotgun1 As Long
Call ReadALong("Warrock", &H4B5288, shotgun)
shotgun1 = shotgun + &H180
Call WriteALong("Warrock", shotgun1, Text1.Text)
End Sub

Private Sub Command2_Click()
Dim shotgun As Long
Dim shotgun1 As Long
Call ReadALong("Warrock", &H4B5288, shotgun)
shotgun1 = shotgun + &H180
Call WriteAfload("Warrock", shotgun1, Text1.Text)
End Sub

Private Sub Command3_Click()
Dim shotgun As Long
Dim shotgun1 As Long
Call ReadALong("Warrock", &H4B5288, shotgun)
shotgun1 = shotgun + &H180
Call WriteALong("Warrock", shotgun1, Text1.Text)
End Sub

Private Sub Command4_Click()
Dim shotgun As Long
Dim shotgun1 As Long
Call ReadALong("Warrock", &H4B5288, shotgun)
shotgun1 = shotgun + &H180
Call WriteALong("Warrock", shotgun1, Text2.Text)
End Sub
SUPERJUMP i got it alll from forum and this
MODULE


Public Declare Function GetKeyPress Lib "user32" Alias "GetAsyncKeyState" (ByVal key As Long) As Integer
Public Function ReadALong(gamewindowtext As String, address As Long, valbuffer As Long)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 4, 0&
CloseHandle hProcess
End Function
Public Const PROCESS_ALL_ACCESS = &H1F0FFF
Dim f1holder As Integer
Dim timer_pos As Long
'API Declaration
Public Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hWnd As Long, lpdwProcessId As Long) As Long
Public Declare Function OpenProcess Lib "kernel32" (ByVal dwDesiredAccess As Long, ByVal bInheritHandle As Long, ByVal dwProcessId As Long) As Long
Public Declare Function WriteProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
Public Declare Function CloseHandle Lib "kernel32" (ByVal hObject As Long) As Long
Public Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal Classname As String, ByVal WindowName As String) As Long
Public Declare Function GetKeyPress Lib "user32" Alias "GetAsyncKeyState" (ByVal key As Long) As Integer
Public Declare Function ReadProcessMem Lib "kernel32" Alias "ReadProcessMemory" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByRef lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
Public Function WriteAByte(gamewindowtext As String, address As Long, value As Byte)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 1, 0&
CloseHandle hProcess
End Function
Public Function WriteAnInt(gamewindowtext As String, address As Long, value As Integer)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 2, 0&
CloseHandle hProcess
End Function
Public Function WriteALong(gamewindowtext As String, address As Long, value As Long)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 4, 0&
CloseHandle hProcess
End Function
Public Function ReadAByte(gamewindowtext As String, address As Long, valbuffer As Byte)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 1, 0&
CloseHandle hProcess
End Function
Public Function ReadAnInt(gamewindowtext As String, address As Long, valbuffer As Integer)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 2, 0&
CloseHandle hProcess
End Function
Public Function ReadALong(gamewindowtext As String, address As Long, valbuffer As Long)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 4, 0&
CloseHandle hProcess
End Function
Public Function ReadAFloat(gamewindowtext As String, address As Long, valbuffer As Single)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 4, 0&
CloseHandle hProcess
End Function

Public Function WriteAFloat(gamewindowtext As String, address As Long, value As Single)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 4, 0&
CloseHandle hProcess
End Function



button
Private sub command1_click()
Dim sj as long
Dim sj2 As Long
Call REad a long("warrock", &H8B5288, sj)
sj2 = sj + &H180
Call writeafloat ("warrock", sj2, text1.text)

Timer
If getkeypress (vbkeycontrol) and Getkeypress (vbkeyspace)
then command1_click
end if
end sub

textbox
text.text = min: 1000 max: 2500

Or u will fly out the game X)
And there you have it SUPERJUMP with CONTROL+SPACEBAR as hotkey's
MODULE ERROR
Public Declare Function WriteProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, lpBuffer As Any, ByVal

nSize As Long, lpNumberOfBytesWritten As Long) As Long




that is not good thats my ERROR

_______________________
MICROSOFT VISUAL BASIC|
COMPILE ERROR: |
expected: indetifier |
OK HELP |
______________________|
Quote Originally Posted by Death526 View Post
Guide with pics xD
Double click these


So that it looks like this



Write the code in the command button


Write this code in the timer and set the interval to 1


And there you have it superjump with control + spacebar hotkey : )
i set 2000 on the textbox, but i go to 0, why?
Posts 16–23 of 23 · Page 2 of 2
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