Is the /kick rumor true?
Apparently some people found a way to kick other players from dungeons without being host. Is this true? It's got me very interested.
The thought being that public disconnections will negatively impact the longevity and quality of the game. You understand that? Sharing things here that hardly effect the gameplay of other players is fine, and I'd even go as far as to argue that publicly released hacked clients increase the active playercount. The same cannot be argued for public disconnections. It's not so much about me specifically, I was trying to explain the reasoning behind why nobody with disconnection methods (that don't expose the user) are going to share them.