Traditional join command or send packet join command
What are the difference between the two?
Does the send packet command (I don't know what it's called) prevent you from getting stuck in a map? eg. getting stuck in an empty room (you're in the cell but your character and the monster aren't in the screen), putting you in the wrong cell.
I've used them both but I use the traditional one (Join: room) more often. I've never had the issue where I get stuck when using the send packet join one as far as I can remember.
Also, what are the cause of getting stuck in a room?