Help❓ Anyone has found working ViewMatrix?

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❓ Anyone has found working ViewMatrix?
I followed cheat engine tutorials for fps games(assaultcube/csgo), but it seems that differences between those games and trove are too major.
Already tried couple of matrices i've found but they are invalid(drawing function draws boxes at wrong places).
Tried hooking at these places to get them(4x4 matrices) but in vain:
Code:
0F 29 11 83 C1 10 83 F8
Code:
0F 29 44 24 30 F3 0F 11
Any information or additional tutorials on how to find correct viewmatrix will be appreciated.
Code:
0f29xxxx0f28xx0f57xxxxxxxxxx0f5c
In the ESI register with offset 0x70 to 0xAC, maybe what you were looking for?
Quote Originally Posted by 3JIOU_KOTE View Post
Any information or additional tutorials on how to find correct viewmatrix will be appreciated.
Did my comment above help you?
Quote Originally Posted by Tisako View Post
Did my comment above help you?
I didn't tested it atm, but i probably will in future.
But yeah, judging by quick peek in ida and referencing calls it should be it, or in one of those referencing calls.
Quote Originally Posted by 3JIOU_KOTE View Post
I didn't tested it atm, but i probably will in future.
But yeah, judging by quick peek in ida and referencing calls it should be it, or in one of those referencing calls.
Hey, i am currently finishing up a no clip hack for trove, currently works but hovering in place above ground is iffy, I was wondering if you had a good optimizer for trove and IDA, currently relying mostly on the assembly rather than the pseudocode. I am also new to the forum so im sorry if im breaking any rules, i dont think i am though.
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