Disconnect

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Disconnect
Hi guys

this bypass Disconnect from Server Is it still working?
if working can you share new pattern


Code:
#define check1                          0x1B8F28			// aob: 75 ?? 32 ?? 5B 8B ?? ?? ?? ?? ??
#define check2                          0x1B8F52			// aob: 73 ?? 85 ?? ?? ?? 85 ?? ?? ?? 32
#define check3                          0x1B8F56			// aob: 7E ?? 85 ?? ?? ?? 32 ??
#define check4                          0x1B8F5A			// aob: 75 ?? 32 ?? E9 ?? ?? ?? ?? 55
#define check5                          0x1B8F82			// aob: 7E ?? 57 53 E8 ?? ?? ?? ??
#define check6                          0x1B8F9D			// aob: 7E ?? 57 8D ?? ?? ?? 53 51 E8
#define hackDetect_1			0x1B8F86			// aob: E8 ?? ?? ?? ?? 83 ?? ?? 8B ?? 85 ?? 8B ?? 89 ?? ?? ??
#define hackDetect_2			0x1B920B			// aob: E8 ?? ?? ?? ?? 8D ?? ?? 83 ?? ?? 89 ?? ?? 8B ?? 2B ??
#define hackDetect_3			0x1B9F5B			// aob: E8 ?? ?? ?? ?? ?? ?? A1 ?? ?? ?? ?? 83 C0 ?? 83
#define hackDetect_4			0x1BA782			// aob: E8 ?? ?? ?? ?? 8B ?? ?? ?? 83 ?? ?? 89 ?? 33 ?? 85 ??
#define hackDetect_5			0x1BAB53			// aob: E8 ?? ?? ?? ?? 83 ?? ?? 39 ?? ?? ?? ?? ?? 55
#define hackDetect_6			0x1BACDA			// aob: E8 ?? ?? ?? ?? 83 ?? ?? 39 ?? ?? ?? ?? ?? 55

void WINAPIV DisconectFromServer()
{
	__asm
	{
		MOV ECX, DWORD PTR DS:[ ESP + 0x4 ]
		XOR EAX, EAX
		CMP [ ESP + 0x8 ], EAX
		JMP RET_JE
			RET_JNZ: MOVZX EDX, BYTE PTR DS:[ ECX ]
			DEC [ ESP + 0x8 ]
			XOR EDX, EAX
			AND EDX, 0x0FF
			SHR EAX, 0x8
			XOR EAX, DWORD PTR DS:[ EDX*4 + 0x75A908 ]
			INC ECX
			CMP [ ESP + 0x8 ], 0x0
			JNZ RET_JNZ
		RET_JE: NOT EAX
	}
}

void DetourCreateE8( BYTE *src, DWORD dst, DWORD len )
{
	DWORD OldProtection, RealAddress;
	VirtualProtect( src, len, PAGE_EXECUTE_READWRITE, &OldProtection );
	RealAddress = ( DWORD ) ( ( dst + 1 ) - ( DWORD ) src ) - 5;
	*src = 0xE8;
	*( DWORD * ) ( src + 0x01 ) = RealAddress;
	VirtualProtect( src, len, OldProtection, 0 );
	return;
}

void check ()
{
        DWORD Engine = (DWORD)GetModuleHandleA("crossfire.exe");
        memcpy((VOID*)( Engine + check1 ), "\xEB", 1); 
        memcpy((VOID*)( Engine + check2 ), "\xEB", 1);
	memcpy((VOID*)( Engine + check3 ), "\xEB", 1); 
        memcpy((VOID*)( Engine + check4 ), "\xEB", 1);
	memcpy((VOID*)( Engine + check5 ), "\xEB", 1); 
        memcpy((VOID*)( Engine + check6 ), "\xEB", 1);
}

void CALLBypass ( )
{
        check();
        DWORD Engine = (DWORD)GetModuleHandleA("crossfire.exe");
        DetourCreateE8( ( PBYTE ) ( Engine + hackDetect_1 ), ( DWORD ) DisconectFromServer, 5 );
	DetourCreateE8( ( PBYTE ) ( Engine + hackDetect_2 ), ( DWORD ) DisconectFromServer, 5 );
	DetourCreateE8( ( PBYTE ) ( Engine + hackDetect_3 ), ( DWORD ) DisconectFromServer, 5 );
	DetourCreateE8( ( PBYTE ) ( Engine + hackDetect_4 ), ( DWORD ) DisconectFromServer, 5 );
	DetourCreateE8( ( PBYTE ) ( Engine + hackDetect_5 ), ( DWORD ) DisconectFromServer, 5 );
	DetourCreateE8( ( PBYTE ) ( Engine + hackDetect_6 ), ( DWORD ) DisconectFromServer, 5 );
}
I tried it and it didn't work
Thanks..
Posts 1–2 of 2 · Page 1 of 1

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