how can i edit a module?

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how can i edit a module?
hi,


first times sorry for my bad english. if xou can answer in german, do it please

now to my question^^

how can i deit a finished module?
i use theredeye's module but i think it's detected.^^

whatcan and must i change, what not?

i used the search unction but i didn't find anything usable.

thanks for answers.

mopo
If its detected. If it kiks you for 0 min the module is detected
But if it kiks you for 1440 minutes the addresses are detected.
You Can Use my Module

Code:
Public Const PROCESS_ALL_ACCESS = &H1F0FFF
Dim f1holder As Integer
Dim timer_pos As Long

'API Declaration
Public Declare Function GetWindowThreadProcessId Lib "user32" (ByVal hWnd As Long, lpdwProcessId As Long) As Long
Public Declare Function OpenProcess Lib "kernel32" (ByVal dwDesiredAccess As Long, ByVal bInheritHandle As Long, ByVal dwProcessId As Long) As Long
Public Declare Function WriteProcessMemory Lib "kernel32" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long
Public Declare Function CloseHandle Lib "kernel32" (ByVal hObject As Long) As Long
Public Declare Function FindWindow Lib "user32" Alias "FindWindowA" (ByVal Classname As String, ByVal WindowName As String) As Long
Public Declare Function GetKeyPress Lib "user32" Alias "GetAsyncKeyState" (ByVal key As Long) As Integer
Public Declare Function ReadProcessMem Lib "kernel32" Alias "ReadProcessMemory" (ByVal hProcess As Long, ByVal lpBaseAddress As Any, ByRef lpBuffer As Any, ByVal nSize As Long, lpNumberOfBytesWritten As Long) As Long

Public Function prompbesj01(gamewindowtext As String, address As Long, value As Byte)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 1, 0&
CloseHandle hProcess
End Function

Public Function prompbesj02(gamewindowtext As String, address As Long, value As Integer)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 2, 0&
CloseHandle hProcess
End Function

Public Function prompbesj03(gamewindowtext As String, address As Long, value As Long)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 4, 0&
CloseHandle hProcess
End Function

Public Function prompbesj04(gamewindowtext As String, address As Long, valbuffer As Byte)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 1, 0&
CloseHandle hProcess
End Function

Public Function prompbesj05(gamewindowtext As String, address As Long, valbuffer As Integer)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 2, 0&
CloseHandle hProcess
End Function

Public Function prompbesj06(gamewindowtext As String, address As Long, valbuffer As Long)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 4, 0&
CloseHandle hProcess
End Function

Public Function prompbesj07(gamewindowtext As String, address As Long, valbuffer As Single)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If

GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If

ReadProcessMem phandle, address, valbuffer, 4, 0&
CloseHandle hProcess
End Function

Public Function prompbesj08(gamewindowtext As String, address As Long, value As Single)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long

hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If

GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If

WriteProcessMemory phandle, address, value, 4, 0&
CloseHandle hProcess
End Function
What is What


WriteAByte = prompbesj01
WriteAnInt = prompbesj02
WriteALong = prompbesj03
ReadAByte = prompbesj04
ReadAnInt = prompbesj05 same name only diff number
ReadALong = prompbesj06
ReadAFloat = prompbesj07
WriteAFloat = prompbesj08

Features :

- Pointers You Can Insert
- SuperJump you Can Insert
- Strange Adresses You Can Isert

Hope You Enjoy

By Prompbesj
thank you.

must i just change the functoins?no strings or anything else?and which adresses are detected uot of unl. ammo, opk, antikick ?

thanks for help.

mopo
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