PostFN FAL

Posts 1–15 of 19 · Page 1 of 2
FN FAL
The Fusil Automatique Léger is unlocked at lvl 28 and is used as a marksman rifle, funny enough it was first tested in 1947. A lot of people dont use the FAL because of the semi-automaticness but really this means you can make it go as fast as possible, plus the damage is one of the highest damage percentages in the game. you must also come to terms with the attachments because they can add a massive advantage for you. As well is the terms of fun adding attachments can make for all sorts of mayhem and fun you may even come across a new combination that could land yourself a nuke!

So next time think twice before using the m4,m16,acr etc.

Class:
FAL/ACOG
AA-12/extmags
Scavenger
Stopping power
Ninja
throwing knife + stuns
Final stand

please dont flame
Nice, but......
what???? i know its bad my first guide...... any1 know where i can get stats for weapons?
Good guide but its a bit short,
I would explain the effectivess of the attachments you can put on the FAL, a recommended class, how to use the FAL (aggressively, defensive etc.), there are alot of things you can put in your guide.
I am finishing this one now, I will give you some tips to make another weapon.
thanks for info
Quote Originally Posted by hugh_who View Post
thanks for info
I thank you for providing the origin of the weapon.
no probs easy to get military stuff like definitions of weapons planes etc.
Quote Originally Posted by hugh_who View Post
no probs my family is deep in military stuff easy to get definitions of weapons planes etc.
lol?, and your australian...?
yeah im a melbernian my dad air force and my friends bros are in army soo....
Quote Originally Posted by hugh_who View Post
yeah im a melbernian my dad air force and my friends bros are in army soo....
lol im the northen suburbs of melbourne lmao!
westbourne???????????????
1)Red Dot Sight is not alligned properly as it'll shoot below and to the right of the dot.
2)Holographic ups its damage to 55-40, making it a 2 bullet kill at any distance if you hit torso or higher.
3) It has idle sway I believe(Might be mistaken.)
4)Stopping power isn't necessary(see #2)
5) If you don't know and want to add, it's 55-35, and 55-40(with Holographic)
Anyway, hoped this helps.
Quote Originally Posted by Berrbe View Post
1)Red Dot Sight is not alligned properly as it'll shoot below and to the right of the dot.
2)Holographic ups its damage to 55-40, making it a 2 bullet kill at any distance if you hit torso or higher.
3) It has idle sway I believe(Might be mistaken.)
4)Stopping power isn't necessary(see #2)
5) If you don't know and want to add, it's 55-35, and 55-40(with Holographic)
Anyway, hoped this helps.
Positive on holographic? lol
good tut 4 the first time
Posts 1–15 of 19 · Page 1 of 2
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