
typedef signed __int64(__fastcall* SetObjectOutLine)(__int64 RCX, cObject* Object, bool Status, BYTE R, BYTE G, BYTE B);
SetObjectOutLine pSetObjectOutLine;
void SimpleWaller() // (x64 bit )
{
pLTClientShell = *(DWORD64*)(CShell + defs::LTClientShell);
if (!pLTClientShell)
return;
pSetObjectOutLine = (SetObjectOutLine)(0x14003E5A0);
if (waller)
{
pSetObjectOutLine(0, TargetPlayer->Object, true, 255, 0, 0);
}
else
{
pSetObjectOutLine(0, TargetPlayer->Object, false, 255, 0, 0);
}
}



