ESP

Posts 31–43 of 43 · Page 3 of 3
Quote Originally Posted by password456 View Post
take out your gun
scan unknown value
shoot 1-2 bullet(s)
scan again
shoot 1-2 bullet(s)
scan again
you're going to have a lot of addresses.

here comes the homosexual part.

you're going to have to take a few addresses and freeze them. if your ammo still changes after you shoot, move on to another set. if it does freeze, freeze each address of that group one by one.

to get the address for all guns, take that one correct address and click on "see what writes to this address"
shoot the remainder of your bullets (until you reload) and there will be your pointer address
Wow Thanks Look at the PM i sent you!
Quote Originally Posted by password456 View Post
i still don't know how to find the head shot address...

teach me ^_^
no hard
use ollydbg

right click search for text reaferensed strings

then search for

mt_hit_01_head

ull do follow in dissabler
and ull get allot of shitty hit adresses

00416638 . C74424 2C 906A>MOV DWORD PTR SS:[ESP+2C],WarRock.007A6A>; ASCII "mt_hit_01_head"
00416640 . C74424 30 7C6A>MOV DWORD PTR SS:[ESP+30],WarRock.007A6A>; ASCII "mt_hit_01_spine1"
00416648 . C74424 34 686A>MOV DWORD PTR SS:[ESP+34],WarRock.007A6A>; ASCII "mt_hit_01_spine2"
00416650 . C74424 38 506A>MOV DWORD PTR SS:[ESP+38],WarRock.007A6A>; ASCII "mt_hit_01_L_shoulder"
00416658 . C74424 3C 386A>MOV DWORD PTR SS:[ESP+3C],WarRock.007A6A>; ASCII "mt_hit_01_R_shoulder"
00416660 . C74424 40 246A>MOV DWORD PTR SS:[ESP+40],WarRock.007A6A>; ASCII "mt_hit_01_L_Uarm"
00416668 . C74424 44 106A>MOV DWORD PTR SS:[ESP+44],WarRock.007A6A>; ASCII "mt_hit_01_R_Uarm"

0041667E . C74424 48 FC69>MOV DWORD PTR SS:[ESP+48],WarRock.007A69>; ASCII "mt_hit_01_L_Farm"
00416686 . C74424 4C E869>MOV DWORD PTR SS:[ESP+4C],WarRock.007A69>; ASCII "mt_hit_01_R_Farm"
0041668E . C74424 50 D469>MOV DWORD PTR SS:[ESP+50],WarRock.007A69>; ASCII "mt_hit_01_L_thigh"
00416696 . C74424 54 C069>MOV DWORD PTR SS:[ESP+54],WarRock.007A69>; ASCII "mt_hit_01_R_thigh"
0041669E . C74424 58 AC69>MOV DWORD PTR SS:[ESP+58],WarRock.007A69>; ASCII "mt_hit_01_L_calf"
004166A6 . C74424 5C 9869>MOV DWORD PTR SS:[ESP+5C],WarRock.007A69>; ASCII "mt_hit_01_R_calf"
Quote Originally Posted by castaway View Post
no hard
use ollydbg

right click search for text reaferensed strings

then search for

mt_hit_01_head

ull do follow in dissabler
and ull get allot of shitty hit adresses

00416638 . C74424 2C 906A>MOV DWORD PTR SS:[ESP+2C],WarRock.007A6A>; ASCII "mt_hit_01_head"
00416640 . C74424 30 7C6A>MOV DWORD PTR SS:[ESP+30],WarRock.007A6A>; ASCII "mt_hit_01_spine1"
00416648 . C74424 34 686A>MOV DWORD PTR SS:[ESP+34],WarRock.007A6A>; ASCII "mt_hit_01_spine2"
00416650 . C74424 38 506A>MOV DWORD PTR SS:[ESP+38],WarRock.007A6A>; ASCII "mt_hit_01_L_shoulder"
00416658 . C74424 3C 386A>MOV DWORD PTR SS:[ESP+3C],WarRock.007A6A>; ASCII "mt_hit_01_R_shoulder"
00416660 . C74424 40 246A>MOV DWORD PTR SS:[ESP+40],WarRock.007A6A>; ASCII "mt_hit_01_L_Uarm"
00416668 . C74424 44 106A>MOV DWORD PTR SS:[ESP+44],WarRock.007A6A>; ASCII "mt_hit_01_R_Uarm"
thanks...

i'll get right on it
Thanks Very Much Thimo!
these look like hits to dunno 4 sure


00415C32 . 68 B8677A00 PUSH WarRock.007A67B8 ; ASCII "Bip01_Neck"
00415C50 . 68 9C677A00 PUSH WarRock.007A679C ; ASCII "Bip01_Spine1"
00415C67 . 68 8C677A00 PUSH WarRock.007A678C ; ASCII "Bip01_Spine2"
00415C7E . 68 7C677A00 PUSH WarRock.007A677C ; ASCII "Bip01_Pelvis"
00415C95 . 68 2C6B7A00 PUSH WarRock.007A6B2C ; ASCII "Bip01_Head"
olydbg crashes warrock...

no surprise...
Lol but how are you ment to put this in a hack?
Quote Originally Posted by condor01 View Post
Lol but how are you ment to put this in a hack?
pm me... i think i know
PMed!!!!!!!!!!!!
me r teh pm 2!!!!!!!
We will be making some Ultimate hacks soon!
Quote Originally Posted by condor01 View Post
We will be making some Ultimate hacks soon!
i wouldn't say soon...

there are still some things i need to learn.
oh well lol we will manage! come back online to The site i told you the admins online
Posts 31–43 of 43 · Page 3 of 3
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