TalkingACR Gun Guide

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ACR Gun Guide
ACR



Damage: 30-20 (MP)
Damage Multipliers: Head: 1.4, Chest: 1, Limbs: 1 (MP)
Magazine Size: 30 rounds
Unlocked at Level 48 (Lieutenant Colonel III)
Maximum Ammunition: 180 (MP)
Reload Time: 1.12s loaded, 2.36s unloaded
Rate of Fire : 750 RPM
Range: 2300m-2700m (800-1300m Suppressed) (MP)
Recoil: Extremely low (MP)
Penetration: Medium
Fire Mode: Automatic
Ammunition: 5.56x45mm
Used by Task Force 141, Shadow Company


The ACR is known as the most reliable weapon in MW2 because of the recoil being extremely low, and the iron sight being very accurate. The ACR is primarily used at long ranges and excels in medium-large sized and large maps with long lines of sight such as Wasteland, Afghan, Highrise, Derail, Estate and Bailout. The ACR consumes ammo fairly quickly, but its complete lack of recoil means that wasting ammo due to missed shots is usually not an issue. Also, it should be noted that the ACR is one of the most effective weapons in the game for reload canceling; you don't even need to wait until the magazine is fully inserted into the rifle before ammo is replenished. Getting headshots with this gun is much different than getting headshots with other guns. With the ACR you must actually aim at the head whereas with other guns such as the UMP45 which has vertical recoil which makes it easier to get headshots.

Weapon Attachments:
Grenade Launcher
Shotgun
Red Dot Sight
Holographic Sight
Silencer
Heartbeat Sensor
ACOG Scope
Thermal Scope
FMJ
Extended Mags





Form of Combat
The ACR is used as a Offensive Assault Rifle as well as a Marksman spotter due to its amazing accuracy.

Recommended Class:
ACR/Silencer
M1014/grip
stuns+semtex
Scavenger (just in case you run out of ammo before you get your nuke)
Stopping power (adds the damage the silencer takes off plus more)
Ninja (To add the element of surprise )
Matyrdom

i'd give it a 10/10 because of it not having recoil (nearly)


Don't forget to thank
Oh and this is the last Assault Rifle guide to release !!
Syncronized Good job.
All assault rifles are done, LMG's, SMG's and Sniper rifles the same.
We should start making secondary's guides.

Fix the link, it doesn't work, don't use Preview post, that will mess it up.
THX A MILLION TIME MAN FOR THIS INFORMATION BUT WITH WHAT WEAPON YOU PLAY IN COD 6 I WANT TO PLAY WITH THE BEST WEAPON AND I ASKED MY SELF THAT ASKING YOU WILL BE THE BEST CHOISE SO I WILL BE THANK'FUL IF YOU GAVE ME THE NAME AND THE INFORMATION ABOUT THE MOST STRONG AND POWERFULL (recoil,range,damage,capacity,attachment,perks..) WEAPON IN COD6 THANK YOU AGAIN AND HAVE A GOOD DAY ...
Quote Originally Posted by MOUNIR007 View Post
THX A MILLION TIME MAN FOR THIS INFORMATION BUT WITH WHAT WEAPON YOU PLAY IN COD 6 I WANT TO PLAY WITH THE BEST WEAPON AND I ASKED MY SELF THAT ASKING YOU WILL BE THE BEST CHOISE SO I WILL BE THANK'FUL IF YOU GAVE ME THE NAME AND THE INFORMATION ABOUT THE MOST STRONG AND POWERFULL (recoil,range,damage,capacity,attachment,perks..) WEAPON IN COD6 THANK YOU AGAIN AND HAVE A GOOD DAY ...
yo dude, lay of the caps, its anoying
Quote Originally Posted by Archangel View Post


yo dude, lay of the caps, its anoying

Ditto. Anyway-- good information. I'd agree it is in the top 2 for the most EFFECTIVE weapon all around in MW2. Headshots fly with the AK a lot more it feels like - at least for me.
Yea we should plus maps and a glitch guide !!
Quote Originally Posted by hugh_who View Post
Yea we should plus maps and a glitch guide !!
I don't want the maps... you make them
OK, I've already made them for wasteland and Highrise so I've got a head start!
yeah i think if they combined the ak and acr it would pwn
Posts 1–9 of 9 · Page 1 of 1
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