Javelin Guide
Javelin
The FGM-148 Javelin is a United States-made man-portable anti-tank guided missile fielded to replace the Dragon antitank missile.

Damage: 1000
Magazine Size: 1
Unlocked at Level 50 (Colonel)
Starting Ammunition: 1
Maximum Ammunition: 2
Rate of Fire : Low
Ammunition: Tandem HEAT Missiles
Used by TF141, US Army Rangers, Russian Federation Soldiers
The Javelin is the second to last launcher obtained, being unlocked at level 50. It functions similarly to the Stinger, but has a more sophisticated targeting system: vehicles can be targeted behind cover with arrows pointing to their location. A short beeping noise will confirm when the player has a solid lock on the vehicle. This effectively allows the player to fire in cover, providing there is enough room to fire the rocket. It can shoot down attack helicopters and UAVs in a single hit and the Pave Low in two, or sometimes even in only 1 if it tricks the Pave Low or if it has already deployed its flares. The Javelin can destroy enemy Harriers, although due to the size of the Harriers fuselage, the Javelin missile may miss and then turn and try to destroy the harrier in mid-air. Sometimes, the Javelin Missile, if deterred by flares, will fly up and lock onto another kill streak reward (apart from UAV's, Counter-UAV's or AC-130's) and hit it. This is useful if the targeted kill-streak reward is close to the original target, as it can get a double streak kill. If a Javelin is launched but is beaten to its target by, say, the faster Stinger and no other target remains, it will circle the area with sharp turns and then crash down on the level in a highly unpredictable fashion. Unfortunate people may find themselves committing suicide or Team Killing to no fault of their own /
. More fortunate people can be rewarded by a highly unexpected random kill on a target far beyond the line of sight
. This risk (or chance, depending on which end of the missile you end up) is, for obvious reason, compounded on smaller levels. I personally hate this weapon because of the lack of ammo and it being bulky but i will admit that it takes skill and luck to use. ![=]](/forum/images/emotions/=].gif)
Recommended Class:
ACR/silencer
Javelin
scavenger
danger close
sitrep
stuns+semtex
Copycat (if you get bored
)
I'd give it a 2/10 because it is really stupid to use and stinger is way better. Why IW included it in MW2 is a mystery to me
Pros:
-makes other team mad
-gets multi kills
-HUGE blast radius
Cons:
-lock-on takes time...
-takes langer to pull out
-only 1 missile comes with it...sadly...
thanks to iDEAD for last bit
Don't forget to press Thanks! /me
The FGM-148 Javelin is a United States-made man-portable anti-tank guided missile fielded to replace the Dragon antitank missile.

Damage: 1000
Magazine Size: 1
Unlocked at Level 50 (Colonel)
Starting Ammunition: 1
Maximum Ammunition: 2
Rate of Fire : Low
Ammunition: Tandem HEAT Missiles
Used by TF141, US Army Rangers, Russian Federation Soldiers
The Javelin is the second to last launcher obtained, being unlocked at level 50. It functions similarly to the Stinger, but has a more sophisticated targeting system: vehicles can be targeted behind cover with arrows pointing to their location. A short beeping noise will confirm when the player has a solid lock on the vehicle. This effectively allows the player to fire in cover, providing there is enough room to fire the rocket. It can shoot down attack helicopters and UAVs in a single hit and the Pave Low in two, or sometimes even in only 1 if it tricks the Pave Low or if it has already deployed its flares. The Javelin can destroy enemy Harriers, although due to the size of the Harriers fuselage, the Javelin missile may miss and then turn and try to destroy the harrier in mid-air. Sometimes, the Javelin Missile, if deterred by flares, will fly up and lock onto another kill streak reward (apart from UAV's, Counter-UAV's or AC-130's) and hit it. This is useful if the targeted kill-streak reward is close to the original target, as it can get a double streak kill. If a Javelin is launched but is beaten to its target by, say, the faster Stinger and no other target remains, it will circle the area with sharp turns and then crash down on the level in a highly unpredictable fashion. Unfortunate people may find themselves committing suicide or Team Killing to no fault of their own /
. More fortunate people can be rewarded by a highly unexpected random kill on a target far beyond the line of sight
. This risk (or chance, depending on which end of the missile you end up) is, for obvious reason, compounded on smaller levels. I personally hate this weapon because of the lack of ammo and it being bulky but i will admit that it takes skill and luck to use. ![=]](/forum/images/emotions/=].gif)
Recommended Class:
ACR/silencer
Javelin
scavenger
danger close
sitrep
stuns+semtex
Copycat (if you get bored
)I'd give it a 2/10 because it is really stupid to use and stinger is way better. Why IW included it in MW2 is a mystery to me

Pros:
-makes other team mad
-gets multi kills
-HUGE blast radius
Cons:
-lock-on takes time...
-takes langer to pull out
-only 1 missile comes with it...sadly...
thanks to iDEAD for last bit

Don't forget to press Thanks! /me

