Assembly Script - DF130
Hello,
The module relates to the damage multiplier that you can view on the dead frontier wiki
The damage multipliers are as such:
Melee (Not Chainsaw) 1.2
Chainsaw 1
Revolver 1.5
AutoPistol 1.35
Rifle 2
Shotgun 1.15
Machinegun 1.2
BigMachinegun 1.45
GrenadeLauncher 1
Minigun 1
You can modify the damage multipliers in my assembly-script by navigating to
DF130_57b9e4b14795652fdba336a57774272737486916
and searching for "num *="
This will bring you to the location where you can modify the IL instructions to have the damage multiplier as anything you want.
A ban wave has also been released.
The module relates to the damage multiplier that you can view on the dead frontier wiki
The damage multipliers are as such:
Melee (Not Chainsaw) 1.2
Chainsaw 1
Revolver 1.5
AutoPistol 1.35
Rifle 2
Shotgun 1.15
Machinegun 1.2
BigMachinegun 1.45
GrenadeLauncher 1
Minigun 1
You can modify the damage multipliers in my assembly-script by navigating to
DF130_57b9e4b14795652fdba336a57774272737486916
and searching for "num *="
This will bring you to the location where you can modify the IL instructions to have the damage multiplier as anything you want.
A ban wave has also been released.
thank you for your great explanation
But there is only one problem, when trying to edit the code, a lot of error messages will appear when compiling, is it possible to override the error messages, or do we have to fix the errors. Examples of errors are syntax errors, unexpected characters and so on
But there is only one problem, when trying to edit the code, a lot of error messages will appear when compiling, is it possible to override the error messages, or do we have to fix the errors. Examples of errors are syntax errors, unexpected characters and so on
I updated my AOBs... on my profile
when i installed it. I got banned from all my accounts at once. even though I didn't open another account
Anyone ever get unbanned with their appeal?
V.131
update v.131 ty <3 <3
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