Hello, seeing so many people abusing a simple exploit and selling it for money (or selling the loot produced by this for money) I decided to post it here in an easy to use cheat engine script.
The exploit is really simple, it allows to throw multiple times the same items/skills. Just enable it and set the amount you prefer! (high amount lags/crashes the game or makes the server lag), it WILL use all the items you have selected to be thrown (so just keep 1 in the slot)
Best uses are:
Beacons: infinite flux due to opening neon city scrap cases
// Currently disabled by devs in club world due to this
Pinatas: infinite loot, flux, nitro, glim whatever!
Bobble Pods: Get a lot of blank scrolls, recipes and SEEDS!
Nets: Lots of fishes! Also if you throw nets outside of the water (still requires lure) it will directly dupe them
Skills: Fae Bomb <3 Boomeranger's Urn <3 just throw crazy amount of them and nuke every enemy even if you have low damage (still need some light!) Also useful for passing weekly delve 193 and getting purple name like the other exploiters
Found something I didn't list? Share it here

Hope you have some fun with this and duper economy collapses
Hoping it doesn't break the rules I will also post in the code of the .CT file so you are able to use it asap (I uploaded a CE file anyway for those who don't know how to set it up)
TUTORIAL:
Start Trove
Start the CE script
Press the checkbox TOGGLE THROWER
Set repetitions to whatever you'd like (300? more? just test!)
Equip a SINGLE pinata in your quickslot
THROW IT!!!
It will spawn the amount you selected!
REPEAT
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
<CheatEntries>
<CheatEntry>
<ID>0</ID>
<Description>"Toggle Thrower"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(aimfire,Trove.exe,55 8B EC 8B 45 08 83 EC 40 0F 28 00 56 8B F1 57)
alloc(callaimfire,64)
alloc(amount,4)
registersymbol(amount)
callaimfire:
push ebp
mov ebp, esp
sub esp, 8
mov [ebp-4], ecx
mov eax, [ebp+8]
mov [ebp-8], eax
mov esi, [amount]
loop:
test esi, esi
je end
mov ecx, [ebp-4]
push dword ptr [ebp-8]
call stub
dec esi
jmp loop
end:
mov esp, ebp
pop ebp
ret 4
stub:
push ebp
mov ebp, esp
mov eax, [ebp+08]
jmp aimfire+6
amount:
dd (int)10
aimfire:
jmp callaimfire
nop
[DISABLE]
aimfire:
push ebp
mov ebp, esp
mov eax,[ebp+8]
dealloc(callaimfire)
dealloc(amount)
unregistersymbol(amount)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>1</ID>
<Description>"Throw Amount"</Description>
<LastState Value="10" RealAddress="5DB20040"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>amount</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
<LuaScript>
</LuaScript>
</CheatTable>
VirusTotal
Jotti
Special thanks to all the abusers who brought it to this and let it be known in the future if I see something I already have discovered being abused like this I will post it on day 1 instead of waiting for developers to take action