Updated Pattern for Crossfire PH

DRAWPRIM_PATTERN:

48 8D 15 ? ? ? ? FF 50 ? 48 8D 0D ? ? ? ? 48 83 C4 ? 5B E9 ? ? ? ? CC CC CC CC CC 48 83 EC

lea r8, aIltdrawprimDef ; "ILTDrawPrim.Default"

LT_PATTERN:

48 8D 15 ?? ?? ?? ?? FF 50 ?? 48 8D 0D ?? ?? ?? ?? 48 83 C4 ?? E9 ?? ?? ?? ?? CC CC CC CC CC CC CC CC CC CC 48 8D 0D

lea r8, aIclientshellDe ; "IClientShell.Default"


PLAYER_START_PATTERN :

48 8B 88 ? ? ? ? 48 2B 88 ? ? ? ? 48 C1 F9 03 85 C9 74

mov rcx, [rax + 2E0h]




Requesting new update offsets of this..

#define FirstPlayerOffs 0x2DD17A8 need updated offsets
#define MePlayerOffs 0x2DD17A2 need updated offsets
#define PlayerSize 0x2080 need updated offsets
D3DXMATRIX View = Read<D3DXMATRIX>(CFBase + 0xF3FD70); need updated offsets
D3DXMATRIX Projection = Read<D3DXMATRIX>(CFBase + 0xF3FDB0); need updated offsets
D3DVIEWPORT9 viewport = Read<D3DVIEWPORT9>(CFBase + 0xF3FDF0); need updated offsets