Has combatarms changed something??

Posts 16–28 of 28 · Page 2 of 2
Quote Originally Posted by HaX4LiFe! View Post
lol cristyboy nice holiday ur having and ur on pc still
*laptop ... haha :P

i cant code on laptop (i can, but need to download it first :P), but i can still find some new features in cshell (already found one, but need to test them first ^^ ... mr magicman can proof that)
I've a working hack, but not menu...
Nothing has changed for me the last patches (exept for the ltclients)
Find another way to bypass hackshield
The D3D is the same... i think nexon upgraded the HSheild for EU..

First time ever something is done in EU that isnt in NA..

NA... your going dawn
Ca eu is stepping up their game /yea
Quote Originally Posted by Zoom View Post
Ca eu is stepping up their game /yea
Yeah troof is troof...
to fix you need to find another method to stay undetected, "hooking".

gellin base is working, but using another hook.

HackShield is waiting someone share in public this method to detect again.

unfortunately people just want to get help, without having to help those who helped him.
Quote Originally Posted by vingadormaster View Post
to fix you need to find another method to stay undetected, "hooking".

gellin base is working, but using another hook.

HackShield is waiting someone share in public this method to detect again.

unfortunately people just want to get help, without having to help those who helped him.
Il help you with what you want and what i can/yea
How did I miss that; /Moved to general section since the rules of source code section doesn't allow discussions ...
Quote Originally Posted by Super Martin View Post
Necessary bump?
lol ? why did u bump this thread ? :s
Quote Originally Posted by Drake View Post


lol ? why did u bump this thread ? :s
To help Mr.Magicman? More people looks at this thread now
Bump, closed .
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