How to . .

Posts 1–7 of 7 · Page 1 of 1
How to . .
Hello.. Could someone helpme,

with my menu the menu and the D3d name disappears after 1 game?

could someone help me fix that?
i've ben workig on that.
You have to reset and loop the Font using a different hotkey.
Im working onit as we speak
You could try to use mmbob's source.
I tried it but it didnt make a difference

[php]
if (pDevice != pDevice)
{
pDevice = pDevice;
try
{
if (pFont != 0)
pFont->Release();
} catch (...) {}
pFont = 0;
D3DXCreateFont(pDevice, 15, 0, FW_BOLD, 1, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial", &pFont);
}
[/php]
Quote Originally Posted by ac1d_buRn View Post
You could try to use mmbob's source.
I tried it but it didnt make a difference

[php]
if (pDevice != pDevice)
{
pDevice = pDevice;
try
{
if (pFont != 0)
pFont->Release();
} catch (...) {}
pFont = 0;
D3DXCreateFont(pDevice, 15, 0, FW_BOLD, 1, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial", &pFont);
}
[/php]
Im tryin that... 1 sec.


EDIT: Currently compiling. Ill be done in a minute
I need to get that to work with hans base.
Gellins D3D Menu Base (CaBase), will not work for combat arms without a D3D Bypass. HShield had a silent update, wich upgraded their d3d scanners.
Gellins Base works still. You just need to update the detour and change the original font.
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