Local Player Structs

Posts 1–11 of 11 · Page 1 of 1
Local Player Structs
Code:
377B0858 // Local Pointer for CA NA

class Main;
class Info;
class Stats;
class WepInfo;
class Something;

class Main
{
public:
	Info* goToInfoClass; //0000
};

class Info
{
public:
	char unknown0[8];
	__int32 Unknown1; //0008
	__int32 iCurrentHealth; //000C
	char unknown2[4];
	__int32 iMaxHealth; //0014
        char unknown3[4];
	WepInfo* goToWepInfo;//001C
	Something* goToSomething; //0020
	char unknown4[348];
	float fStamina; //0180
	char unknown5[8];
	__int32 iWeaponSlotInUse; //018C
	float fCameraSomething; //0190
	float fCameraSomething2; //0194
	float fCameraSomething3; //0198
	char unknown6[32];
	Stats* goToStats; //01BC
};

class WepInfo
{
public:
	__int32 iBackPackABulletsLeft; //0000
	__int32 i2ndaryBulletsLeft; //0004
	__int32 Unknown0; //0008
	__int32 iGrenadesLeft; //000C
	__int32 iBackPackBBulletsLeft; //0010
};

class Stats
{
public:
	char unknown0[16];
	char szLocalNameChangesInKill[16]; //0010
	char unknown1[12];
	__int32 iKills; //002C
	__int32 iDeaths; //0030
	char unknown2[44];
	__int32 iHeadShots; //0060
};

class Something
{
public:
	BYTE bIsAlive; //0000
};
Cred:
gellin
i tried that but didnt work ?? am i doing something wrong
was from uc 05-16-2010, 12:26 AM...address probably outdated
So what, you can't update it?

Lawl you sir, fail!
Lol C+Ped from UC. But atleast you credited. Many people wouldn't
i have this in my hack. but this source is not up-to-date
Quote Originally Posted by zmansquared View Post
i have this in my hack. but this source is not up-to-date
Structs are current, address is not.
mmbob you Should release one pub Hack..
You will Pwn Everyone..
Quote Originally Posted by whit View Post
mmbob you Should release one pub Hack..
You will Pwn Everyone..
yeah he would man
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