yeah both will work i guess but still this remains:
bool keyup = GetAsyncKeyState(VK_NUMPAD1);
bool keydown = GetAsyncKeyState(VK_NUMPAD0);
if you compile it there will be a statement froced true & false
and then the keys work bad or dont work at all...
ahwell still dont have it in a d3d maybe that will fix it...
owyeah maybe im gona go to OP7 for a while since ce does work for it :3 lets create some cheap ass viphack since that game still has Godmode.