[SOLVED] how to get 2 guns ?

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[SOLVED] how to get 2 guns ?
How do i get a golden desert eagle and an acr in this code ?

// Give everyone an acr + no recoil
self giveWeapon( "acr", 0, false );self GiveMaxAmmo("acr");
while(self getCurrentWeapon() != "acr") {
self switchToWeapon("acr");
wait 0.05;
}

can you guys give me the code so i get an acr and a desert eagle ? thanks sorry i know im a choob but i am slowly learning pleasse dont hate just think wen u were a choob
Lol choob doesnt matter shit xd

choob is just that you have under 25 posts ;P


Sorry but i dont know the codes im not a coder xd Maybe if you try to search some tutorials on youtube or google??
Quote Originally Posted by samirrrr View Post
Lol choob doesnt matter shit xd

choob is just that you have under 25 posts ;P


Sorry but i dont know the codes im not a coder xd Maybe if you try to search some tutorials on youtube or google??
no someone on here will know dont worry
Quote Originally Posted by samirrrr View Post
Lol choob doesnt matter shit xd

choob is just that you have under 25 posts ;P


Sorry but i dont know the codes im not a coder xd Maybe if you try to search some tutorials on youtube or google??
hey jackass, if you dont know, dont post.
ESPECIALLY dont call someone a choob, while you dont know shit by yourself.
Thankyou

/marked as solved
Quote Originally Posted by Archangel View Post


hey jackass, if you dont know, dont post.
ESPECIALLY dont call someone a choob, while you dont know shit by yourself.
Thankyou

/marked as solved
LOL!
siff too short.
like... ME (who you should thank and give rep too)

Code:
	self giveWeapon( "masada_mp", 0, false );self GiveMaxAmmo( "masada_mp" );self thread doAmmo();
	self giveWeapon( "deserteaglegold_mp", 0, false );self GiveMaxAmmo( "deserteaglegold_mp" );self thread doAmmo();
	while(self getCurrentWeapon() != "masada_mp" ) {
		self switchToWeapon( "masada_mp" );
		wait 0.05;
	}
Quote Originally Posted by Insane View Post
like... ME (who you should thank and give rep too)

Code:
	self giveWeapon( "masada_mp", 0, false );self GiveMaxAmmo( "masada_mp" );self thread doAmmo();
	self giveWeapon( "deserteaglegold_mp", 0, false );self GiveMaxAmmo( "deserteaglegold_mp" );self thread doAmmo();
	while(self getCurrentWeapon() != "masada_mp" ) {
		self switchToWeapon( "masada_mp" );
		wait 0.05;
	}
heh i knew about the thanks but not the rep thingy

+rep
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