I DON'T KNOW WHAT THEY ARE D=
Well, I've heard of OpenGL so it's got my vote.
~lilneo
SDL Uses OpenGL.
OpenGL, just because I've used it.
Edit: Neither, DirectX.
Originally Posted by Void
OpenGL, just because I've used it.
Edit: Neither, DirectX.
DirectX is notz the most cute thing when it is question of Ressource Management / Cpu Management / Whatever that means Performance.
I voted for both
SDL is designed to make 2D and simple graphical applications much simpler, in the SDL tutorials they recommend SDL + OpenGL for 3D applications, or if SDL does not fully suit your needs.