doInvis()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
while ( 1 )
{
self waittill( "[{+smoke}]" );
self hide();
self iPrintlnBold("^2 You are Invisible");
wait 3;
self thread doGone();
break;
}
}
doGone()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
while ( 1 )
{
self waittill( "[{+smoke}]" );
self iPrintlnBold("^1 You are visable again.");
self thread doInvis();
self show();
break;
.