Hotkeys

Posts 16–21 of 21 · Page 2 of 2
Quote Originally Posted by scorpoistak View Post
add
hack=true; first after ur first pushtoconsole
then add
hack=false; after ur second one

then it would look like this:
Code:
if(GetAsyncKeyState(VK_NUMPAD0) < 0){
    hack = !hack;
    if(hack){
        PushToConsole("SkelModelStencil 1");
        hack=true;
    } else {
        PushToConsole("SkelModelStencil 0");
        hack=false;
Witch is called bool ing he did not say...
Quote Originally Posted by tempta43 View Post
Lmao, nvm.
Seal, helped with with the code, and I made the newbiest mistake in the world.
NumLock was off :P
So... the problem have been solve
Thread Closed
man u got a LOT of errors in that
Quote Originally Posted by BloodSkin View Post
i had that problem too, which is why im looking into check the state of 2 keys at once. i just cant find any good documentation on GetAsyncKeyState
I offered to help you with GetAsyncKeyState but you declined
google is your friend
Quote Originally Posted by dugindog View Post
google is your friend
Who exactly are you talking to?
Problem Solved.
/request close.
Posts 16–21 of 21 · Page 2 of 2
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