Help!!! (Hack In-Game)

Posts 16–30 of 30 · Page 2 of 2
Heh, why do i even bother helping, this guy probably didn't read what the hell i said.
Eh anyways.
._.
Knock yourself out trying to listen to BloodSkin.
Quote Originally Posted by GrimReap3r View Post
Heh, why do i even bother helping, this guy probably didn't read what the hell i said.
Eh anyways.
._.
Knock yourself out trying to listen to BloodSkin.
lmao! hes right though, i dont really know shit at all. recompile and give me your list of errors (is this even that thread?)
Nope ^^ Now After I Deleted the 2 lines after i build the dll and that failed...
GrimReap3r WTF Is The UPX? ?? i download that and i click that and that did nothing o-o just open dos window and close o-o
Quote Originally Posted by o-o View Post
GrimReap3r WTF Is The UPX? ?? i download that and i click that and that did nothing o-o just open dos window and close o-o
You need to fix your key checks.
UPX is a packer. Add your .dll file to it, and then click compress, after that, inject the hack into CA
Quote Originally Posted by GrimReap3r View Post
UPX is a packer. Add your .dll file to it, and then click compress, after that, inject the hack into CA
upx is a command line tool...
Quote Originally Posted by mmbob View Post
upx is a command line tool...
believe it or not they have a gui version now. i dont think its official though, but i have seen it.
Code:
#include <windows.h>
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL 
&& GetModuleHandleA( "CShell.dll"   ) != NULL )
return true;
return false;
}
void PushToConsole(const char* Command) {
DWORD CNADDIE = 0x007d9200;
void* Send = ( void* )*( DWORD* )(CNADDIE);
__asm
{
/* CREDITS TO CN */
push Command;
call Send; 
add esp, -3-1+2+6;
Odd.... I Dont Do That At All

THIS OLD DUE TO C & P ERS

Code:
void __cdecl PushToConsole( const char* szCommand )
{
	DWORD *LTClient = ( DWORD* )( LTC );
	void* CONoff = ( void* )*( DWORD* )( *LTClient + 0xblaa);
 
	__asm
	{
		push szCommand;
		call CONoff;
		add esp, 4;
	}
}
'

thats how i do mine
listen to the coders they are right and learn c++ if u get errors u can google them or search on a c++ site
Try This, Next Time Learn C++, and Pack With UPX

Code:
#include <windows.h>
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL 
&& GetModuleHandleA( "CShell.dll"   ) != NULL )
return true;
return false;
}
void PushToConsole(const char* Command) {
DWORD CNADDIE = 0x007d9200;
void* Send = ( void* )*( DWORD* )(CNADDIE);
__asm
{
/* CREDITS TO CN */
push Command;
call Send; 
add esp, -3-1+2+6;
}
}   
void main()
{
while(true)
{
if(GetAsyncKeyState(VK_NUMPAD1)< 0)
{
PushToConsole("SkelModelStencil 0");
}
else{
PushToConsole("SkelModelStencil 1");
}
if(GetAsyncKeyState(VK_INSERT)< 0)
{
PushToConsole("ShowFps 0");
}
else{
PushToConsole("ShowFps 1");
}
if(GetAsyncKeyState(VK_DELETE)< 0)
{
PushToConsole("FogEnable 0");
}
else{
PushToConsole("FogEnable 1");
}
}}
DWORD WINAPI dwHackThread(LPVOID)
{
while( !IsGameReadyForHook() )
Sleep(100);
main();
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
}
return TRUE;
}
Yeah idk think he knows c++, also i think he copied and paste
Can i have a cookie?
Quote Originally Posted by o-o View Post
Lolz That FUCKING NOT COPY AND PASTE !!! AND THAT IS THE MY CODE 0-0



Code:
#include <windows.h>
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL 
&& GetModuleHandleA( "CShell.dll"   ) != NULL )
return true;
return false;
}
void PushToConsole(const char* Command) {
DWORD CNADDIE = 0x007d9200;
void* Send = ( void* )*( DWORD* )(CNADDIE);
__asm
{
/* CREDITS TO CN */
push Command;
call Send; 
add esp, -3-1+2+6;
}
}   
void main()
{
while(true)
{
if(GetAsyncKeyState(VK_NUMPAD1))
{
PushToConsole("SkelModelStencil 0");
}
else{
PushToConsole("SkelModelStencil 1");
}
if(GetAsyncKeyState(VK_INSERT))
{
PushToConsole("ShowFps 0");
}
else{
PushToConsole("ShowFps 1");
}
if(GetAsyncKeyState(VK_DELETE))
{
PushToConsole("FogEnable 0");
}
else{
PushToConsole("FogEnable 1");
}
}}
DWORD WINAPI dwHackThread(LPVOID)
{
while( !IsGameReadyForHook() )
Sleep(100);
main();
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
}
return TRUE;
}
dude...I swear you C+P that...and dude wow...learn some C++
Lol, i swear i helped you enough..
Add a sleep timer, and at the end pack it with UPX.
Posts 16–30 of 30 · Page 2 of 2
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