Hack Coding (Compiling Error)

Posts 1–2 of 2 · Page 1 of 1
Hack Coding (Compiling Error)
Hi guys. I coded a hack using CoderNever's guide, and I did everything he said, however, I added a few hacks along with the NX Chams one he included. When I compiled I got 24 errors and a failed Base.

Heres what I did. When I added new hack functions to it, I created a whole new void. IE:
Code:
void main() {
	while(true)
	{
		PushToConsole("ENTERHACKHERE");
	}
}
So I had a total of like 6 voids. Is this right? Or am I supposed to do 1 void for all the hacks?

Also for no spread. I noticed it had several codes:

Code:
PushToConsole("PerturbRotationEffect  0.000000" );
		PushToConsole("PerturbIncreaseSpeed 0.000000" );
		PushToConsole("PerturbWalkPercent 0.000000" );
		PushToConsole("PerturbFiringIncreaseSpeed 0.000000" );
		PushToConsole("PerturbRecoil 0.000000" );
		PushToConsole("FireMovePerturb 0.000000" );
		PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" );
		PushToConsole("ZoomedFireMovePerturb 0.000000" );
		PushToConsole("ZoomedFireDuckPerturb 0.000000" );
I just put all of those under one void. Am I supposed to make a new void for all of them? Or do I just do one void for every single hack function I have?

Any help with be good. Also, I will thank and rep anyone who can help me.

Thanks,
jreardon13
Just 1 void for all hacks.
Like this:

void main()
{
while(true)
{

PushToConsole("SkelModelStencil -1" ); //Chams

PushToConsole("PerturbRotationEffect 0.000000" ); // No Spread
PushToConsole("PerturbIncreaseSpeed 0.000000" );
PushToConsole("PerturbWalkPercent 0.000000" );
PushToConsole("PerturbFiringIncreaseSpeed 0.000000" ) PushToConsole("PerturbRecoil 0.000000" ) PushToConsole("FireMovePerturb 0.000000" ); PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" ); PushToConsole("ZoomedFireMovePerturb 0.000000" ); PushToConsole("ZoomedFireDuckPerturb 0.000000" );
}
}

So in between the the { and the }} do all the PushToConsole/Hacks.
Posts 1–2 of 2 · Page 1 of 1
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us