Just 1 void for all hacks.
Like this:
void main()
{
while(true)
{
PushToConsole("SkelModelStencil -1" ); //Chams
PushToConsole("PerturbRotationEffect 0.000000" ); // No Spread
PushToConsole("PerturbIncreaseSpeed 0.000000" );
PushToConsole("PerturbWalkPercent 0.000000" );
PushToConsole("PerturbFiringIncreaseSpeed 0.000000" ) PushToConsole("PerturbRecoil 0.000000" ) PushToConsole("FireMovePerturb 0.000000" ); PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" ); PushToConsole("ZoomedFireMovePerturb 0.000000" ); PushToConsole("ZoomedFireDuckPerturb 0.000000" );
}
}
So in between the the { and the }} do all the PushToConsole/Hacks.