Off-screen HDC?

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Quote Originally Posted by Kallisti View Post


Power > Ease
What extra power does LUA add that C++ doesn't have?
(Or even, what power does using both rather than just C++ add?)
Quote Originally Posted by 0rbit View Post
What extra power does LUA add that C++ doesn't have?
(Or even, what power does using both rather than just C++ add?)
Alright With lua you can make
Ingame level editors
Ingame Lua interpreters. well use it to interpret the lua you input in-program
Create Objects ingame
Create tiles ingame
Pretty much has more access to stuff

And C++ is powerful
Lua Is powerful

Embedding Lua into C++ = Godly
Quote Originally Posted by Kallisti View Post


Alright With lua you can make
Ingame level editors
Ingame Lua interpreters
Create Objects ingame
Create tiles ingame
Pretty much has more access to stuff

And C++ is powerful
Lua Is powerful

Embedding Lua into C++ = Godly
Well, for the sake of being annoyingly argumentative you could do all of the above in C++ if you really wanted to. But yeah that does sound pretty damn good games-wise.

Cool.
Quote Originally Posted by 0rbit View Post
Well, for the sake of being annoyingly argumentative you could do all of the above in C++ if you really wanted to. But yeah that does sound pretty damn good games-wise.

Cool.
I think, Lua was pretty much created to be embedded into languages like C++. And its pretty much only useful for games ;D
Quote Originally Posted by Kallisti View Post


I think, Lua was pretty much created to be embedded into languages like C++. And its pretty much only useful for games ;D

Hehe, learn something new every day
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