Testers needed for league proof ESP

Posts 1–15 of 24 · Page 1 of 2
Testers needed for league proof ESP
I'll need testers for my new ESP, minimum requirements are:
1000 or more posts
50 or more of your posts thanked
Own the steam version of MW2(non VAC banned)

The ESP uses a hardware overlay to draw on the screen, which means it will not show on screenshots and recorded videos and it only reads from memory so should be all anticheat secure.

What I need testers to do:
Download anticheat clients that are used in leagues(x-ray for example) and play the game with those clients+ESP on and report anything you find(shouldn't find anything).

If you're interested send me a PM stating your steam name and your display resolution(of your desktop and game, must be using same res)

There's a limit on the amount of testers so if you want to help me test be quick(5-10 people MAX)

Thanks
~ Hell_Demon

P.S. Only ATI graphics cards are supported for now, I might work on an NVIDIA version in the future.
can't it be 4 alteriwnet??
Quote Originally Posted by yaskie View Post
can't it be 4 alteriwnet??
alterIWnet's current 'anti cheating measures' don't pick it up, when CIA is fully released i'll have people test on that too.

only steam version for now people
Quote Originally Posted by Hell_Demon View Post
I'll need testers for my new ESP, minimum requirements are:
1000 or more posts
50 or more of your posts thanked
Own the steam version of MW2(non VAC banned)

The ESP uses a hardware overlay to draw on the screen, which means it will not show on screenshots and recorded videos and it only reads from memory so should be all anticheat secure.

What I need testers to do:
Download anticheat clients that are used in leagues(x-ray for example) and play the game with those clients+ESP on and report anything you find(shouldn't find anything).

If you're interested send me a PM stating your steam name and your display resolution(of your desktop and game, must be using same res)

There's a limit on the amount of testers so if you want to help me test be quick(5-10 people MAX)

Thanks
~ Hell_Demon
Ill be more than happy do help you
If You Still Love Me I can do The testing once I get Back Home =). Err.. Or Do it on My MacBook, But Debugging / Checking Capabilities are a little more Limited.

<3.
Quote Originally Posted by Melodia View Post
If You Still Love Me I can do The testing once I get Back Home =). Err.. Or Do it on My MacBook, But Debugging / Checking Capabilities are a little more Limited.

<3.
ofcourse I still love you silly girl =)
Lemme know what screen resolution you use as desktop and game res(need to be the same for ESP to work), and if your video card brand is nvidia you'll have to wait(or help me find) untill I figure out how to convert between YUV and RGB color formats(nvidia only supports YUV D: )
Quote Originally Posted by Hell_Demon View Post
ofcourse I still love you silly girl =)
Lemme know what screen resolution you use as desktop and game res(need to be the same for ESP to work), and if your video card brand is nvidia you'll have to wait(or help me find) untill I figure out how to convert between YUV and RGB color formats(nvidia only supports YUV D: )
All My Cards ; Even my MacBook's Ones are nVidia's.

Okies Will Help you find then =).

But Res's are 1280*800 For the Laptop, Running Fullscreen.

And at Home 2/3* 1920*1200, Game Running Fullscreen If I want to play, Or Windowed at 1440*900 When I Dev.

Err.
[php]
From RGB to YUV
Y = 0.299R + 0.587G + 0.114B
U = 0.492 (B-Y)
V = 0.877 (R-Y)
It can also be represented as:
Y = 0.299R + 0.587G + 0.114B
U = -0.147R - 0.289G + 0.436B
V = 0.615R - 0.515G - 0.100B
From YUV to RGB
R = Y + 1.140V
G = Y - 0.395U - 0.581V
B = Y + 2.032U
[/php]
ok cool im in

resolution: 1400:900
Posts: ✔
Thanks: ✔
VAC Free: ✔
Resolution: 1600x900
I would be glad to help, anytime
Apparantly I can't use GDI to draw to a YUV overlay, the only other option is blitting and I'm far too lazy to figure all of that out.

So... ATI only support for now
Welcome to FOURCC.org - YUV to RGB Conversion

Check this one maybe it will help

Code:
# RGB to YUV
# Y  = (0.257 * R) + (0.504 * G) + (0.098 * B) + 16
# V =  (0.439 * R) - (0.368 * G) - (0.071 * B) + 128
# U = -(0.148 * R) - (0.291 * G) + (0.439 * B) + 128
#  
# YUV to RGB
# B = 1.164(Y - 16) + 2.018(U - 128)
# G = 1.164(Y - 16) - 0.813(V - 128) - 0.391(U - 128)
# R = 1.164(Y - 16) + 1.596(V - 128)
or maybe this one

Code:
From RGB to YUV
Y = 0.299R + 0.587G + 0.114B
U = 0.492 (B-Y)
V = 0.877 (R-Y)
It can also be represented as:
Y =  0.299R + 0.587G + 0.114B
U = -0.147R - 0.289G + 0.436B
V =  0.615R - 0.515G - 0.100B
From YUV to RGB
R = Y + 1.140V
G = Y - 0.395U - 0.581V
B = Y + 2.032U
hAI HellDouchy NUBZOR XD I'll test if bored lmao and ahahahha the serialz are in teh mah HANDZ XD and no u homofag no loving me
Quote Originally Posted by falzarex View Post
hAI HellDouchy NUBZOR XD I'll test if bored lmao and ahahahha the serialz are in teh mah HANDZ XD and no u homofag no loving me
dont post if you do not meet the requirements
If you get an nVidia version up and running I'll be glad to test it out. I have UAC due to being on the CG-Co ladder.
Same as drsynyster..

I will take it in consideration if you get it for nVidia.
Posts 1–15 of 24 · Page 1 of 2
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Talk with us