πŸ™ no hope zombie mod edit

Posts 1–2 of 2 Β· Page 1 of 1
πŸ™ no hope zombie mod edit
im trying to edit no hope zombie mod. zombie that would purchase the menu. I do not know how to get it uploaded just zombie. I tried to change the "self.zombie" to "self.Human" but it dosent work

Code:
menu(){
        self endon ( "disconnect" );
        self endon ( "death" );
        
        self thread iniMenuVars();
        self notifyOnPlayerCommand( "N", "+actionslot 1" );
		
        for(;;){
                self waittill( "N" );{
                        if((self.menuIsOpen == false) && (!self.Human)){
                                self.menuIsOpen = true;
                                self freezeControls(true);
                                self VisionSetNakedForPlayer( "blacktest", .1 );
				self thread InstructionsMenu();
                                self thread topLevelMenu();
                                self thread subMenu();
                                self thread listenCycleRight();
                                self thread listenCycleLeft();
                                self thread listenScrollUp();
                                self thread listenScrollDown();
                                self thread listenSelect();
                                self thread listenExit();
				self thread exitMenu();
                                }
                        }
                }
}

//default menu settings
iniMenuVars(){

		if(!isDefined(self.ItemsBoughtCost))
			self.ItemsBoughtCost = 0;

        self.cycle = 0;
        self.scroll = 0;
        self.menuIsOpen = false;
        level.menuX = 100;
        level.menuY = 20;
        level.topLevelMenuOptions = 10;
        level.subMenuNumOptions = [];

        //1st dimension represents the cycle
        //2nd dimension represents the scroll
It's not as simple as 1,2,3 changing one to another.
You need to go through the whole mod and figure out what ELSE needs to be changed when you change it.
Like if I jump of a hill you need to remember that I will also get hurt. If you leave the getting hurt out then it will fail. Just an example...
Posts 1–2 of 2 Β· Page 1 of 1
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