Hey dude @S|W|P go camp at combat arms code secion they have more code
π |HowTo| Make hack for AVA
I didn't understand any you just said...
DUDE just make the hacks for us ready to download no need to explan if u know how to make so make thats it
I can code hacks. But i've never hacked AVA before. So i have to give it a try.
Also, i've never worked with gameguard. Is it a bitch?
Does anyone know where to focus on?
Which api's are detected and which not?
Any tips through PM please.
Also, i've never worked with gameguard. Is it a bitch?
Does anyone know where to focus on?
Which api's are detected and which not?
Any tips through PM please.
NumVertices
hey guys, anyone knows how to get the vertices of players for ava?
what exactly does this hack do?
I'd like to join as a programmer.
What to do?
Although you can?
Escuchar
What to do?
Although you can?
Escuchar
This hack is still working?
The theory behind it seems like this will work forever but i need to ask before giving it a try
The theory behind it seems like this will work forever but i need to ask before giving it a try
This is a tutorial explaining how to make a hack for A.V.A. It is not a hack in itself.
I i try to make it will it work? i am asking this, because i dont want to waste time
c++ is hard><
I did everything right but I got this error guy:
1>------ Build started: Project: TatniumD3D, Configuration: Debug Win32 ------
1>Compiling...
1>d3d9dev.cpp
1>g:\users\renato\desktop\asd\d3d_starterkit_v3.0b \d3d_starterkit_v3.0b\d3d9\d3d9dev.cpp(84) : warning C4390: ';' : empty controlled statement found; is this the intent?
1>Linking...
1>d3d9dev.obj : error LNK2019: unresolved external symbol _D3DXCreateTextureFromFileInMemory@16 referenced in function "public: virtual long __stdcall hkIDirect3DDevice9::BeginScene(void)" (?BeginScene@hkIDirect3DDevice9@@UAGJXZ)
1>.\Debug/TatniumD3D.dll : fatal error LNK1120: 1 unresolved externals
1>Creating browse information file...
1>Microsoft Browse Information Maintenance Utility Version 9.00.21022
1>Copyright (C) Microsoft Corporation. All rights reserved.
1>Build log was saved at "file://g:\Users\Renato\Desktop\asd\D3D_Starterkit_v3.0b\D 3D_Starterkit_v3.0b\D3D9\Debug\BuildLog.htm"
1>TatniumD3D - 2 error(s), 1 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
1>------ Build started: Project: TatniumD3D, Configuration: Debug Win32 ------
1>Compiling...
1>d3d9dev.cpp
1>g:\users\renato\desktop\asd\d3d_starterkit_v3.0b \d3d_starterkit_v3.0b\d3d9\d3d9dev.cpp(84) : warning C4390: ';' : empty controlled statement found; is this the intent?
1>Linking...
1>d3d9dev.obj : error LNK2019: unresolved external symbol _D3DXCreateTextureFromFileInMemory@16 referenced in function "public: virtual long __stdcall hkIDirect3DDevice9::BeginScene(void)" (?BeginScene@hkIDirect3DDevice9@@UAGJXZ)
1>.\Debug/TatniumD3D.dll : fatal error LNK1120: 1 unresolved externals
1>Creating browse information file...
1>Microsoft Browse Information Maintenance Utility Version 9.00.21022
1>Copyright (C) Microsoft Corporation. All rights reserved.
1>Build log was saved at "file://g:\Users\Renato\Desktop\asd\D3D_Starterkit_v3.0b\D 3D_Starterkit_v3.0b\D3D9\Debug\BuildLog.htm"
1>TatniumD3D - 2 error(s), 1 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
This thread is closed for replies.
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