[Solved]Starting a Mod?Hey guys im trying to create a mod, i know that you start off with: #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; But what goes after it, if anyone could give me a tutorial that would be great
Use a clean _rank.gsc! Doing that will take AGES to finish, trust me. C++ | #include common_scripts\utilit - Clean _rank.GSC file - iMuZT4xz - Pastebin.com