time = 0;
timer()
while(timer != 250)
{
wait(1); (don't really know the code xD).
timer =+ 1;
}
if(timer == 250)
{
// game reset and stuff
}

(level.playersLeft["allies"] == 0 || level.playersLeft["axis"] == 0)
(level.playersLeft["allies"] == 0 || level.playersLeft["axis"] == 0 || level.minutes == <minutes required for humans to win here>)
if(level.minutes == <minutes for humans to win>){notifyEnding.notifyText = "Humans Survived!";level playSoundOnPlayers("mp_time_running_out_winning");}
