int CH_XHair;
char* opt_XHair = { "Off", "Red", "Green", "Blue", "Yellow" };
pMenu->AddItem("XHair", &CH_XHair, opt_XHair, 5);
in Present or EndScene w/e:
if( CH_XHair == 1 )
{
//Code for Red XHair here
}
if( CH_XHair == 2 )
{
//Code for Green XHair here
}
etc.