I know what fucking old hud is but whats he talking about if u have the new 1 doesnt everyone?
All EU Addresses - [9/3]
I so understand what are those
, well anyways, gj. 
, well anyways, gj. 
Grr i never got the chance to use nametag's
R.I.P
R.I.P
coooooool Welcome back after banned
and thank you
and thank you
1>------ Build started: Project: Confict's Hotkey Hack, Configuration: Debug Win32 ------
1> Main.cpp
1>d:\coding shit vc++\confict's hotkey hack\confict's hotkey hack\main.cpp(20): error C2143: syntax error : missing ';' before '*'
1>d:\coding shit vc++\confict's hotkey hack\confict's hotkey hack\main.cpp(20): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>d:\coding shit vc++\confict's hotkey hack\confict's hotkey hack\main.cpp(20): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

You know how to fix that Crash ?
1> Main.cpp
1>d:\coding shit vc++\confict's hotkey hack\confict's hotkey hack\main.cpp(20): error C2143: syntax error : missing ';' before '*'
1>d:\coding shit vc++\confict's hotkey hack\confict's hotkey hack\main.cpp(20): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>d:\coding shit vc++\confict's hotkey hack\confict's hotkey hack\main.cpp(20): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

You know how to fix that Crash ?
I LOVE YOU <3 Thx 4 sharing
I search enemy Pointer....
Anyway the device pointer is updated? It works?
Anyway the device pointer is updated? It works?
Crash, How you reach cLTClient class? just with the LTClient addie?
Like:
cILTClient *ILTClient = *(cILTClient**)0x377C4450;
myObj = ILTClient->GetClientObj();
objPos = myObj->Pos;
to get the pos on that way, crashed my game.
So can you push me into the right direction? or give me some clue's?
Like:
cILTClient *ILTClient = *(cILTClient**)0x377C4450;
myObj = ILTClient->GetClientObj();
objPos = myObj->Pos;
to get the pos on that way, crashed my game.
So can you push me into the right direction? or give me some clue's?
Use playerpointer for position if this metod crash the game
what do you mean? with those structs you mean?
You nedd the X Y Z Position?
For teleport or other?
For teleport or other?
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