#include "stdafx.h"
#include <windows.h>
#include <iostream>
using namespace std;
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "CShell.dll" ) != NULL ) {
return true;
} else {
return false;
}
}
void __cdecl PushToConsole( const char* szCommand ) {
DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != NULL ) {
DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
__asm
{
push szCommand;
call CONoff;
add esp, 4;
}
}
}
void main() {
Sleep(8000);
bool dozen = false;
bool nosmoke = false;
while("why" == "why" ) {
if(GetAsyncKeyState(VK_F10)<0){
dozen = !dozen;
}
if(GetAsyncKeyState(VK_F9)<0){
nosmoke = !nosmoke;
}
if (dozen) {
PushToConsole("ModelDebug_DrawBoxes 1");
} else {
PushToConsole("ModelDebug_DrawBoxes 0");
}
if(nosmoke) {
PushToConsole("DrawParticles 0");
} else {
PushToConsole("DrawParticles 1");
}
Sleep(120);
}
}
DWORD WINAPI yhd(LPVOID) {
while(IsGameReadyForHook() )
Sleep(125);
main();
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) {
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH ) {
MessageBoxA(0, "Coded By lauwy\nMPGH\nWindows 7 only", "Injected", 0);
CreateThread(NULL, NULL, yhd, NULL, NULL, NULL);
}
return true;
}
bcause beginners don't know how to edit