self.CustomArray = []; self.CustomArray[0] = "USP.45"; self.CustomArray[1] = "Intervention";
onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self thread maps\mp\gametypes\_hud_message::hintMessage(self.CustomArray(1));
}
self thread maps\mp\gametypes\_hud_message::hintMessage(self.CustomArray(1));
self.CustomArray = [];
self thread maps\mp\gametypes\_hud_message::hintMessage(self.CustomArray[1]);