OVerpowered guns

Posts 16–24 of 24 · Page 2 of 2
mmm.. I never thought about this..
if it was realictic there will be no crossair, it will be pretty much like contra 1 shot 1 k, u wuldnt be faster with the knife, so think about it, i played an HL mod called FireArms, pretty realistic, when they shot u where u hadnt vst u started to bleed and u needed some medic, wait i think there is a source ver, let me see, here it is, http://www.firearms-source.com/ⓘ
You can't ask for reality in a game. Because in REALITY you only die once and thats it. Not much fun huh?
All guns are different.
Guns in CA are horribly balanced
Some people complain about my dick being OP.

Naww, seriously though. Its all about getting that certain you enjoy using. Because thats all it comes down to, in any game. 9/10 (unless theres is a seriously OP weapons that gets "wtf" kills) the player uses the gun they enjoy, not because of stats, but they like the look, noise and style of gameplay it entails.
Quote Originally Posted by tapout26 View Post
Why do people always complain about guns in CA being "OP"? Do they expect you to be fucking superman... M16 is like a 4-6 hit kill.

In reality.. it don't take 6 shots to drop someone. Most people in most circumstances would drop after like 1-2 hits. So why do people complain about G36 being 3-4 hit kill. It should be 2-3.
you are partially right
but my dear friend
i hate to announce you are wrong
you forget to factor in the characters are MERCENARIES
so they are trained in some way to take pain
i think thats why they put nutshots in in the first place
cuz if you get shot in the nuts your out no matter what anyone thinks
if a soilder gets shot 2 or 3 times with an m16 in the body
the soilder just might be able to make it 2 or 3 more shots before dying
Posts 16–24 of 24 · Page 2 of 2
This thread is closed for replies.

Tags for this Thread

None

Talk with us