[RELEASE] Flyable jet
who cares that how many post he have? He know how too modd :P
WOW.. awesome!
i dun care who he is i just gave him sum suggestions and he whent apeshit
fack that
fack that
I can try 
But I will never be able to make that a stinger could lock-on the jet, impossible.
O' and speed just change the speed at on player spawned, it goes like this:
The "N" key:
add
to on player spawned! 

But I will never be able to make that a stinger could lock-on the jet, impossible.
O' and speed just change the speed at on player spawned, it goes like this:
Code:
self thread jetStartup(Weapons on/off, speed, Silent mode on/off, Third person on/off);
Code:
callJetByKey()
{
self endon( "death" );
self endon( "disconnect" );
self notifyOnPlayerCommand( "N", "+actionslot 1" );
self waittill( "N" );
self thread jetStartup(1, 60, 0, 1); //as you asked, "speed should be half'd"
}
Code:
self thread callJetByKey();

GJ, ahah very fun :P
can you upload a rar file so i can play it i still get a bad token error
that is f*cking tight
@santing
download the pastebin file full and paste into a notepad and rename the notepad to .gsc.
to do this u must enable file extensions
@santing
download the pastebin file full and paste into a notepad and rename the notepad to .gsc.
to do this u must enable file extensions
i have don it but i get a erro i past this from console nloaded fastfile mp_rust
Loading fastfile dlc2_ui_mp
Loading fastfile dlc1_ui_mp
Loading fastfile ui_mp
Loading fastfile localized_ui_mp
Waited 308 msec for asset 'ui_mp/menus.txt' of type 'men*****'.
GamerProfile - Updating and possibly saving for controller #0.
GamerProfile - Compressed 'Exe' keypairs for storage. Used 73/1000 bytes.
GamerProfile - Compressed 'Common' keypairs for storage. Used 164/1000 bytes.
execing default_xboxlive.cfg from fastfile
Gamestate changing due to a call to ResetState
execing default_720p.cfg from fastfile
Loading fastfile dlc2_ui_mp
Loading fastfile dlc1_ui_mp
Loading fastfile ui_mp
Loading fastfile localized_ui_mp
Waited 308 msec for asset 'ui_mp/menus.txt' of type 'men*****'.
GamerProfile - Updating and possibly saving for controller #0.
GamerProfile - Compressed 'Exe' keypairs for storage. Used 73/1000 bytes.
GamerProfile - Compressed 'Common' keypairs for storage. Used 164/1000 bytes.
execing default_xboxlive.cfg from fastfile
Gamestate changing due to a call to ResetState
execing default_720p.cfg from fastfile
okej i can play now the mod but i get a error somthing like o 0child error something like that who can help me??
i dont get it, can someone help me understand where to copy n paste this info?
thanks.
or, can you not just make this into a mod file i can download?
thanks.
or, can you not just make this into a mod file i can download?
Awesome mod m8! 
Good job

REMEMBER TO ADD THIS TO INIT()
Code:
precacheShader("cardicon_minigun"); //20mm
precacheShader("cardicon_paratrooper"); //carpet bomb
precacheShader("cardicon_shotgun_shells"); //40mm
precacheShader("cardicon_missile_1"); //stinger
precacheShader("cardtitle_bullet"); //reloading
level.minigun = 0;
level.carpet = 0;
level.explosives = 0;
level.missiles = 0;
Download:
Pastebin.com - half code
Pastebin.com - full code
How to use:
1) Copy everything to where ever you want, most likely _rank.gsc.
2) Add
Code:
self thread jetStartup(Weapons (on/of), Speed (120), Silent mode, third person (on/of));
You can add that anywhere.
if you do not understand, just add
Code:
self thread jetStartup(1, 120, 0, 1); //weapons: on, speed: 120, silent mode: no, thirdperson: yes
at onPlayerSpawned()
Like this:
Code:
onPlayerSpawned()
{
self endon("disconnect");
for(;
{
self waittill("spawned_player");
self thread jetStartup(0, 120, 0, 0);
}
}
3) Have fun.
Also remember these is a bug, once you die the hud gets f'd up.
Credits:
4FunPlayin - basically making the weapons and the jet (which was easy)
GoldenKnife - fixed the 3rd person mode + smoke which worked only for the first that spawn (works now for everyone)
ZerO_one - he helped with some dvars and some stuff
Code:
precacheShader("cardicon_minigun"); //20mm
precacheShader("cardicon_paratrooper"); //carpet bomb
precacheShader("cardicon_shotgun_shells"); //40mm
precacheShader("cardicon_missile_1"); //stinger
precacheShader("cardtitle_bullet"); //reloading
level.minigun = 0;
level.carpet = 0;
level.explosives = 0;
level.missiles = 0;
Download:
Pastebin.com - half code
Pastebin.com - full code
How to use:
1) Copy everything to where ever you want, most likely _rank.gsc.
2) Add
Code:
self thread jetStartup(Weapons (on/of), Speed (120), Silent mode, third person (on/of));
You can add that anywhere.
if you do not understand, just add
Code:
self thread jetStartup(1, 120, 0, 1); //weapons: on, speed: 120, silent mode: no, thirdperson: yes
at onPlayerSpawned()
Like this:
Code:
onPlayerSpawned()
{
self endon("disconnect");
for(;

{
self waittill("spawned_player");
self thread jetStartup(0, 120, 0, 0);
}
}
3) Have fun.
Also remember these is a bug, once you die the hud gets f'd up.
Credits:
4FunPlayin - basically making the weapons and the jet (which was easy)
GoldenKnife - fixed the 3rd person mode + smoke which worked only for the first that spawn (works now for everyone)
ZerO_one - he helped with some dvars and some stuff
This thread is closed for replies.
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