UAV Constantly on?

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UAV Constantly on?
I was wondering how to make UAV constantly on.. I've been trying for a while now and I'll I've figured out is how to make it so you can activate it with the click of a button which is not what i want to do.

Click of a button, everytime you spawn.
Code:
doUav()
{
	self maps\mp\killstreaks\_killstreaks::giveKillstreak( "uav", false );
}
Then I also tried giving them the mp_killstreak_uav as a weapon, which did not work.

Code:
doUav()
{
self giveWeapon("killstreak_uav_mp", 0);
}
Everything is called under doStart() which is called under onPlayerSpawned()

I just can't seem to figure it out. Any help would be great.
Thanks.
there are dvars like
Code:
scr_game_forceuav "1"
(global dvar-> for everyone)
or self dvars like
Code:
compassEnemyFootstepEnabled
compassEnemyFootstepMaxRange
compassEnemyFootstepMaxZ
compassEnemyFootstepMinSpeed
compassFastRadarUpdateTime
compassRadarUpdateTime
I dont know the value of them just try it out. Maybe ask some hack developers.
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