Custom Class help plox?

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Custom Class help plox?
So, I coded the custom class to how I want it, camos and all. I put the camos on secondary guns, and I don't expect them to work outside of the modded server, but I've seen various videos of them working IN the modded server. My guns are bare :[
Any help, tips, point me in the right direction?
I remember seeing a topic on this awhile back, but I can't remember where or what site. :/

P.S. The prestige camo? Ive heard of it working, I tried it on a primary weapon and..nothing. Any help with that for bonus points?

Thanks.
[:
Use your designated stickies first next time
(find the idem names in the GSC modding variables sticky)
Class Mods
Replace the phrase "itemName" in all these with the name you want to use from the top link

Code:
Code:
for (i = 0; i < 10; i++)
{
    self setPlayerData( "customClasses", i, "name", "Text" ); //Class name
    self setPlayerData( "customClasses", i, "weaponSetups", 0, "weapon", "itemName" ); //Primary Gun
    self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 0, "itemName" ); //Primary Gun Attachment 1
    self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 1, "itemName" ); //Primary Gun Attachment 2
    self setPlayerData( "customClasses", i, "weaponSetups", 0, "camo", "itemName" ); //Primary Camo
    self setPlayerData( "customClasses", i, "weaponSetups", 1, "weapon", "itemName" ); //Secondary Gun
    self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 0, "itemName" ); //Secondary Gun Attachment 1
    self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 1, "itemName" ); //Secondary Gun Attachment 2
    self setPlayerData( "customClasses", i, "weaponSetups", 1, "camo", "itemName" ); //Secondary Camo
    self setPlayerData( "customClasses", i, "perks", 0, "itemName" ); //Equipment
    self setPlayerData( "customClasses", i, "perks", 1, "itemName" ); //Perk 1
    self setPlayerData( "customClasses", i, "perks", 2, "itemName" ); //Perk 2
    self setPlayerData( "customClasses", i, "perks", 3, "itemName" ); //Perk 3
    self setPlayerData( "customClasses", i, "perks", 4, "itemName" ); //Deathstreak
    self setPlayerData( "customClasses", i, "specialGrenade", "itemName" ); //Special Grenade
}
/Marked as Solved
I did, like I said, they look fine in the created class menu.
But they dont work in game.
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