Why does my Speed hack lagg?
this is my source for speed hack and it makes you Lagg, i think it's the sleeps what shall i do?
I AM NOT A FAN OF SUPER JUMP
Code:
Sleep(100);
if( speed == 1 )//legit
{
Push("BaseMoveAccel 3000.000000");
Push("StartAccel 500.000000");
Push("MaxAccel 3000.000000");
Push("AccelInc 6000.000000");
Push("WalkVel 70.000000");
Push("FRunVel 285.000000");
Push("BRunVel 285.000000");
Push("DuckVel 50.000000");
}
if( speed == 2 )//faster
{
Push("BaseMoveAccel 4000.000000");
Push("StartAccel 1000.000000");
Push("MaxAccel 4000.000000");
Push("AccelInc 7000.000000");
Push("WalkVel 500.000000");
Push("FRunVel 500.000000");
Push("BRunVel 500.000000");
Push("DuckVel 500.000000");
}
if( speed == 3 )//fast
{
Push("BaseMoveAccel 2000.000000");
Push("StartAccel 2000.000000");
Push("MaxAccel 2000.000000");
Push("AccelInc 2000.000000");
Push("WalkVel 2000.000000");
Push("FRunVel 2000.000000");
Push("BRunVel 2000.000000");
Push("DuckVel 2000.000000");
}
Sleep(100);

you think sleep statements fix everything? I have like 2 on my entire base.