Hello,
im totally new to mw2 scripting, so sorry for newbish questions

.
I want to know if there is a way to disable scoring for a specific weapon.
For example, if someone knifes a player, i want him to get no score points for that.
Or as a workaround, is there a way to determine who killed who with what weapon (something that needs to be called on every kill -> also how do i do that ^^ ?). Then i could just substract the added scorepoints when somebody knifes.
Or as another idea, can i set the damage of a melee attack to zero somehow?
I know i can do "self setClientDvar(player_meleerange,0)", but that affects everyone. I want someone not to be able to knife in certain circumstances (eg when he has a score > x). When using player_meleerange the effect works on everyone as long as the condition is valid for the host (me), so no one can knife when my score is > x, and everyone can knife (those who are not supposed to be able to, too) when my score is <= x.
Anyone got any ideas for that?
THX a lot and greetz
