[SOLVED] Bottom "INFOBAR" text overlapping when player connects.
For example, I had this.
And I add..
self thread Rules(); in -> onPlayerSpawned();
Now the problem is, whenever another player connects, the thing starts again and again, so, instead of repeating it self after a minute, it does it TWICE.
I have tested it with:
level thread Rules();
and also tried adding in onJoinedTeam();
Anyone have a fix?
Thanks.
Rules()
{
while( 1 )
{
iPrintLn("zzz");
iPrintLn("xxx");
iPrintLn("uuu");
wait 59;
}
}
{
while( 1 )
{
iPrintLn("zzz");
iPrintLn("xxx");
iPrintLn("uuu");
wait 59;
}
}
self thread Rules(); in -> onPlayerSpawned();
Now the problem is, whenever another player connects, the thing starts again and again, so, instead of repeating it self after a minute, it does it TWICE.
I have tested it with:
level thread Rules();
and also tried adding in onJoinedTeam();
Anyone have a fix?
Thanks.

