[REL] Some cool hacks

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[REL] Some cool hacks
Swim code:
Code:
 WritePointerFloat(0xplayerpointer,0xoffset,value)
Winchester:
Code:
WritePointerFloat(0xPlayerPointer,0xoffset,value)
NFD:
Code:
 WritePointerFloat(0xplayerpointer,0xoffset,value)
SuperJump:
Code:
 WritePointerFloat(0xPlayerpointer,0xoffset,value)
SuperJump Maybe be a bit buggy but rest is fine btw

in ur declaration(Where u Declare WritePointerFloat) Of WritePointerFloat chance float value to long value else weapon wont work for sure and rest either ur game will crash:P

plz hit the thx butten if u had use to this

credits: me
  • Winchester and Swim use Long, not Float.
  • This is just hack coding, not the hacks themself. Don't use mis-leading thread titles.
dont need to use the Writepointerlong u just can change Writepointerfloat function float value in to long value but i think thats why my sj is buggy
and btw nice site u have ***h4x.com right?
Quote Originally Posted by wieter20 View Post
dont need to use the Writepointerlong u just can change Writepointerfloat function float value in to long value but i think thats why my sj is buggy
and btw nice site u have ***h4x.com right?
I meant the value function, but it's better to change the name as well so you don't get confused, and yes, that's DXT.
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