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Home › Forum › MultiPlayer Game Hacks & Cheats › Other MMORPG Hacks › FlyFF Hacks › About all FlyFF classes.

About all FlyFF classes.

Posts 1–3 of 3 · Page 1 of 1
matjuh123
matjuh123
About all FlyFF classes.
Hey guys, I'm matjuh123. I've played FlyFF for like 1 year, before I got interested in FPS games. Now I see that MPGH actually has a FlyFF section, I'm gonna try to make it active.

About the FlyFF classes.

Your first class.

Vagrant
First you start of as a Vagrant, this is your first class. Everyone starts with this when they enter Madrigal for the first time.
Vagrants are especially made to learn you something about FlyFF, how to fight, how to buy things, how to do quests. It's like your beginner tutorial class.
Vagrants are melee classes.

First Job Classes

After you leveled up to level 15, you can choose your first JOB!

These are the jobs you can choose:

  • Acrobat
  • Assist
  • Magician
  • Mercenary


Each of these Job Classes are specialist in there own kind of attack.
Magic, Melee, and Ranging.

Acrobat

Acrobats are those who mainly wield long distance weapons such as bows or yoyos. Using the skill tactics of speed and accuracy, they are usually able to break anyone willing enough to fight them.

An Acrobat will use MP or Mana points for Bow Skills (Junk Arrow, etc.) and FP or Focus Points for YoYo skills (Slow Step, Crossline, etc.) For universal skills like Dark Illusion, Acrobats use FP.

Assist

Otherwise, if long distance fighting, or fighting in general isn't quite for you - why not choose to become an assist?
Being an assist, you'll be able to choose to either be a fighter, or a healer. If a fighter is what you desire, assists generally favouritise close and personal combat. As you progress, you will find that using certain skills you will be able to destroy all enemies at once. If supporting other characters is more your style, you may choose the alternative. By using a magic stick, you will be able to cast magic spells to enhance the abilities of those around you.

An Assist will use MP, or Mana Points, for buff skills (Heap Up, Beef Up etc) and FP, or Focus Points for attack skills (Straight Punch, Burst Crack etc)

Magician

Magicians are ranged spell casters, they are able to focus large amounts of magic upon an enemy, dealing a great deal of damage before they are even reached. Magicians generally have lower defense, lower HP, and sometimes even delay when it comes to casting spells. However they are able to cast spells that not only damage enemies, but slow them down as well.

A Magician will use MP, or Mana Points for all skills (Mental Strike, Rooting, etc.)

Mercenary

Last but not least, Mercenaries prefer to partake in close range combat. The main characteristics of this particular class involve physical strength, and a strong body that is able to withstand attacks.

Mercenaries will use FP, or Focus Points, for all skills, buff or attack. (Keenwheel, Sword Mastery, etc.)




Now you know everything you need to know about the First Job Classes.

Let's continue to...


Second Job Classes


Once you've reached level 60, you can choose your Second Job Classes.
Depending on your First Job Classes you are able to choose:




Jester



Jesters focus on ranged attacks using Yo-Yos. They have a wide range of skills that allow them to be strong PvP'ers with their YoYo attacks, use some of their penya to do increased damage, and escape incoming attacks. Some Jesters will attack using a Bow, taking advantage of a Jester's trademark 4x Critical Rate.

Ranger



Rangers are a ranged based melee class that focus on using bow skills to damage enemies. Coupled with the Dark Illusion Acrobat skill, Rangers can make a great PK support class as enemies will be silenced, and will not see you attacking, or leaving the scene of the crime!


Billposter



Billposters are undoubtedly the most self-sufficient class in the game. With their normal assist buffs, and their additional damage skills upon second job change, they are a very strong class. They are more of a melee class, and fight using a knuckle and a shield.

Ringmaster



Ringmaster is the other class that an assist can choose from. When it comes to partners, this class is the most sought after due to their ability to enhance others abilities and skills. With extra buffs and skills, this assist class is almost considered a necessity for game play; or, at least, they make it easier.

Psykeeper




Psykeepers are one of the Magician's second classes. These, however, do not deal in the field of elemental damage. Most of the attacks, which are very powerful, tend to be based off mental and demonic forces.

Elementor



Elementors are a second class for magicians and are a high damage spell casting class that uses staves to cast devastating elemental spells. They have a wide range of elemental skills at their disposal which can damage one or several enemies at the same time, as well as self buffs to increase the damage they deal.

Blade (my favourite!)



Blades are a second class for mercenaries and are the best damage dealers in the game. As a blade you will be able to wield two weapons at the same time and thus drastically increase your damage output.

Knight




Knights are a second class for mercenaries and are the best tanks in the game. As a knight you will receive more health points per stamina point than any other class.



So know you know everything about the FlyFF classes. Hope this makes it easier for you to choose between them!


Bye!


Credits:

Matjuh123 - Writing all this stuff.
FlyFF Wiki - Helping me with the text and images.
#1 · edited 15y ago · 15y ago
Snape
Snape
Good info .
#2 · 15y ago
matjuh123
matjuh123
Quote Originally Posted by Helger View Post
Good info .
Yeah that's what I thought, I would love to try and get this section active.. but we need a FlyFF Private Server Section 4sure.
#3 · 15y ago
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