[Help] Compiling

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[Help] Compiling
hello all i have got the problem when im build my hack
i have got some errors:

Code:
Compiling...
Menu Source.cpp
.\Menu Source.cpp(6) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
d3dfont.cpp
.\d3dfont.cpp(37) : fatal error C1083: Cannot open include file: 'D3DX8.h': No such file or directory
Hook.cpp
.\Hook.cpp(5) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
D3D Esp.cpp
.\D3D Esp.cpp(4) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
Build log was saved at "file://c:\Documents and Settings\******\Pulpit\Unknown_PK\Release\BuildLog.htm"
Unknown_PK - 4 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

and i dont know what i have to do with it
can any1 help me plz?
Moved to C++, NG sorry if it's the wrong section /

Imo the error is self-explanatory...
Did youo set up the diretories and linker?
Project Properties > VC ++ Directories > Add your INCLUDE and LIB directories into the appropriate stuffs (it should be self-explantory once you find the "VC++ Directories" screen.
Download the DirectX SDK, set up include and lib directories, then try compiling.
Not sure why you're using DX8, not sure if the headers/libraries are in the current SDK, but you can try.
Quote Originally Posted by -Raz0r- View Post
Download the DirectX SDK, set up include and lib directories, then try compiling.
Not sure why you're using DX8, not sure if the headers/libraries are in the current SDK, but you can try.
He has the right to use whatever version of DirectX he wants. Why does Nexon still use DirectX 9 when there's DirectX 11?
Quote Originally Posted by freedompeace View Post
He has the right to use whatever version of DirectX he wants. Why does Nexon still use DirectX 9 when there's DirectX 11?
Not every graphic card could support it, I haven't bought a new computer in ages..
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