Help with C00lGuys base

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Help with C00lGuys base
Hi i found a part to add hacks but what do i need to like do the hack.

like this

if i need chams do i just do this

if(chams)
Push("SkelModelStencil 1");
else
Push("SkelModelStencil 0");

Sorry but its my first time doing a menu hack
try this

{

if( chams > 0)
Push("SkelModelStencil 1");
} else {
Push("SkelModelStencil 0");
}
}
for hacks with 1 ptc command

Code:
		if(CH_wireframe)
			Push("WireframeModels 1");
		else
			Push("WireframeModels 0");
more?

Code:
		if(CH_spread) 
		{
			Push("PerturbRotationEffect  0.000000"); 
			Push("PerturbIncreaseSpeed 0.000000"); 
			Push("PerturbWalkPercent 0.000000"); 
			Push("PerturbFiringIncreaseSpeed 0.000000");
		}else{
			Push("PerturbRotationEffect 3.000000");
			Push("PerturbIncreaseSpeed 3.000000");
			Push("PerturbDecreaseSpeed 9.000000");
			Push("PerturbWalkPercent 0.500000");
		}
it is just hans base... with those guys name on it
Quote Originally Posted by topblast View Post
it is just hans base... with those guys name on it
Thats True/yea
C00lGuys bases doesnt exist soo
I dont know what your talking about
This depends on your Push To Console method. For example , some people use This->PushToConsole or others use Push. Go to where your Push To Console method is and adjust what fits right
C00lGuys Is Just A Rip Off Of The One I Released...
Hes Using The Hans Menu i Edited..
you can either check whether the value is greater than zero, then push your command in, or use an int variable instead.
Quote Originally Posted by scimmyboy View Post
you can either check whether the value is greater than zero, then push your command in, or use an int variable instead.
int is better.
Quote Originally Posted by ac1d_buRn View Post


int is better.
doesnt rly matter
Quote Originally Posted by ac1d_buRn View Post


int is better.
Why is an int better? O.O

A Boolean is faster, and uses less memory. For every integer value, you can store 4 Boolean values in the same memory space.
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